|
|
|
@ -156,7 +156,7 @@ namespace Multiplayer
|
|
|
|
HostFrameId m_lastReplicatedHostFrameId = HostFrameId(0);
|
|
|
|
HostFrameId m_lastReplicatedHostFrameId = HostFrameId(0);
|
|
|
|
|
|
|
|
|
|
|
|
double m_serverSendAccumulator = 0.0;
|
|
|
|
double m_serverSendAccumulator = 0.0;
|
|
|
|
float m_renderBlendFactor = 0.0f;
|
|
|
|
float m_renderBlendFactor = 0.0f;
|
|
|
|
float m_tickFactor = 0.0f;
|
|
|
|
float m_tickFactor = 0.0f;
|
|
|
|
|
|
|
|
|
|
|
|
#if !defined(AZ_RELEASE_BUILD)
|
|
|
|
#if !defined(AZ_RELEASE_BUILD)
|
|
|
|
|