AWSGameLift

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
pappeste
2021-06-25 16:27:59 -07:00
committed by Esteban Papp
parent b3e895d10c
commit 0fae5d0aa0
5 changed files with 5 additions and 5 deletions
@@ -48,7 +48,7 @@ namespace AWSGameLift
{
request.SetFleetId(createSessionRequest.m_fleetId.c_str());
}
request.SetMaximumPlayerSessionCount(createSessionRequest.m_maxPlayer);
request.SetMaximumPlayerSessionCount(static_cast<int>(createSessionRequest.m_maxPlayer));
AZ_TracePrintf(AWSGameLiftCreateSessionActivityName,
"Built CreateGameSessionRequest with CreatorId=%s, Name=%s, IdempotencyToken=%s, GameProperties=%s, AliasId=%s, FleetId=%s and MaximumPlayerSessionCount=%d",
@@ -33,7 +33,7 @@ namespace AWSGameLift
// Required attributes
request.SetGameSessionQueueName(createSessionOnQueueRequest.m_queueName.c_str());
request.SetMaximumPlayerSessionCount(createSessionOnQueueRequest.m_maxPlayer);
request.SetMaximumPlayerSessionCount(static_cast<int>(createSessionOnQueueRequest.m_maxPlayer));
request.SetPlacementId(createSessionOnQueueRequest.m_placementId.c_str());
AZ_TracePrintf(AWSGameLiftCreateSessionOnQueueActivityName,
@@ -47,7 +47,7 @@ namespace AWSGameLift
//sessionConnectionConfig.m_dnsName = createPlayerSessionResult.GetPlayerSession().GetDnsName().c_str();
sessionConnectionConfig.m_ipAddress = createPlayerSessionResult.GetPlayerSession().GetIpAddress().c_str();
sessionConnectionConfig.m_playerSessionId = createPlayerSessionResult.GetPlayerSession().GetPlayerSessionId().c_str();
sessionConnectionConfig.m_port = createPlayerSessionResult.GetPlayerSession().GetPort();
sessionConnectionConfig.m_port = static_cast<uint16_t>(createPlayerSessionResult.GetPlayerSession().GetPort());
AZ_TracePrintf(AWSGameLiftJoinSessionActivityName,
"Built SessionConnectionConfig with IpAddress=%s, PlayerSessionId=%s and Port=%d",
@@ -99,7 +99,7 @@ namespace AWSGameLift
session.m_currentPlayer = gameSession.GetCurrentPlayerSessionCount();
session.m_ipAddress = gameSession.GetIpAddress().c_str();
session.m_maxPlayer = gameSession.GetMaximumPlayerSessionCount();
session.m_port = gameSession.GetPort();
session.m_port = static_cast<uint16_t>(gameSession.GetPort());
session.m_sessionId = gameSession.GetGameSessionId().c_str();
session.m_sessionName = gameSession.GetName().c_str();
session.m_status = AWSGameLiftSessionStatusNames[(int)gameSession.GetStatus()];
@@ -70,7 +70,7 @@ namespace AWSGameLift
sessionConfig.m_ipAddress = gameSession.GetIpAddress().c_str();
sessionConfig.m_maxPlayer = gameSession.GetMaximumPlayerSessionCount();
sessionConfig.m_sessionName = gameSession.GetName().c_str();
sessionConfig.m_port = gameSession.GetPort();
sessionConfig.m_port = static_cast<uint16_t>(gameSession.GetPort());
sessionConfig.m_status = AWSGameLiftSessionStatusNames[(int)gameSession.GetStatus()];
AZ_TracePrintf(AWSGameLiftServerManagerName,