Gems/LyShine

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-07-13 16:03:15 -07:00
parent 21dfcecb08
commit 098c5a07c1
99 changed files with 20 additions and 161 deletions
+3 -1
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@@ -11,6 +11,8 @@
#pragma once
#include <CryCommon/BaseTypes.h>
namespace MNM
{
namespace Constants
@@ -62,7 +64,7 @@ namespace MNM
GlobalIslandID(const uint64 defaultValue = MNM::Constants::eGlobalIsland_InvalidIslandID)
: id(defaultValue)
{
STATIC_ASSERT(sizeof(StaticIslandID) <= 4, "The maximum supported size for StaticIslandIDs is 4 bytes.");
static_assert(sizeof(StaticIslandID) <= 4, "The maximum supported size for StaticIslandIDs is 4 bytes.");
}
GlobalIslandID(const uint32 navigationMeshID, const MNM::StaticIslandID islandID)
@@ -9,6 +9,7 @@
#include <AzCore/Component/ComponentBus.h>
#include <AzCore/Math/Vector2.h>
#include <LyShine/Bus/UiTransformBus.h>
#include <CryCommon/Cry_Color.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
class UiTransform2dInterface
@@ -428,26 +428,26 @@ inline AZ::Vector2 UiTransformInterface::RectPoints::GetAxisAlignedSize() const
inline AZ::Vector2 UiTransformInterface::RectPoints::GetAxisAlignedTopLeft() const
{
return AZ::Vector2(min(min(min(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
min(min(min(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
return AZ::Vector2(AZStd::min(AZStd::min(AZStd::min(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
AZStd::min(AZStd::min(AZStd::min(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
}
inline AZ::Vector2 UiTransformInterface::RectPoints::GetAxisAlignedTopRight() const
{
return AZ::Vector2(max(max(max(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
min(min(min(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
return AZ::Vector2(AZStd::max(AZStd::max(AZStd::max(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
AZStd::min(AZStd::min(AZStd::min(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
}
inline AZ::Vector2 UiTransformInterface::RectPoints::GetAxisAlignedBottomRight() const
{
return AZ::Vector2(max(max(max(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
max(max(max(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
return AZ::Vector2(AZStd::max(AZStd::max(AZStd::max(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
AZStd::max(AZStd::max(AZStd::max(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
}
inline AZ::Vector2 UiTransformInterface::RectPoints::GetAxisAlignedBottomLeft() const
{
return AZ::Vector2(min(min(min(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
max(max(max(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
return AZ::Vector2(AZStd::min(AZStd::min(AZStd::min(TopLeft().GetX(), TopRight().GetX()), BottomRight().GetX()), BottomLeft().GetX()),
AZStd::max(AZStd::max(AZStd::max(TopLeft().GetY(), TopRight().GetY()), BottomRight().GetY()), BottomLeft().GetY()));
}
inline void UiTransformInterface::RectPoints::SetAxisAligned(float left, float right, float top, float bottom)
+1
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@@ -9,6 +9,7 @@
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Math/Color.h>
#include <AzCore/std/string/string.h>
// Forward declarations
struct IFFont;
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include <Pipeline/LyShineBuilder/LyShineBuilderComponent.h>
#include <AzCore/Component/ComponentApplication.h>
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include <Pipeline/LyShineBuilder/UiCanvasBuilderWorker.h>
#include <AssetBuilderSDK/SerializationDependencies.h>
@@ -6,7 +6,6 @@
*/
#include "LyShine_precompiled.h"
#include <AzCore/Serialization/SerializeContext.h>
#include "AnimNode.h"
#include "AnimTrack.h"
@@ -9,8 +9,6 @@
// Description : Implementation of IAnimSequence interface.
#include "LyShine_precompiled.h"
#include "AnimSequence.h"
#include "StlUtils.h"
@@ -6,6 +6,5 @@
*/
#include "LyShine_precompiled.h"
#include "AnimSplineTrack.h"
@@ -6,5 +6,4 @@
*/
#include "LyShine_precompiled.h"
#include "AnimTrack.h"
@@ -6,7 +6,6 @@
*/
#include "LyShine_precompiled.h"
#include "AzEntityNode.h"
#include "AnimSplineTrack.h"
#include "BoolTrack.h"
@@ -6,7 +6,6 @@
*/
#include "LyShine_precompiled.h"
#include "BoolTrack.h"
#include <AzCore/Serialization/SerializeContext.h>
#include "UiAnimSerialize.h"
@@ -6,7 +6,6 @@
*/
#include "LyShine_precompiled.h"
#include "CompoundSplineTrack.h"
#include "AnimSplineTrack.h"
@@ -6,7 +6,6 @@
*/
#include "LyShine_precompiled.h"
#include <AzCore/Serialization/SerializeContext.h>
#include "EventNode.h"
#include "AnimTrack.h"
@@ -1,33 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// LyShine_precompiled.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#ifndef LYSHINE_ANIMATION_LYSHINE_PRECOMPILED_H
#define LYSHINE_ANIMATION_LYSHINE_PRECOMPILED_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <vector>
#include <list>
#include <map>
#include <algorithm>
#include <platform.h>
#include <Cry_Math.h>
#include <IXml.h>
#include <ISystem.h>
#include <LyShine/Animation/IUiAnimation.h>
#include <smartptr.h>
#endif
@@ -6,7 +6,6 @@
*/
#include "LyShine_precompiled.h"
#include "TrackEventTrack.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiAnimSerialize.h"
#include <LyShine/UiBase.h>
@@ -6,7 +6,6 @@
*/
#include "LyShine_precompiled.h"
#include "UiAnimationSystem.h"
#include "AnimSplineTrack.h"
#include "AnimSequence.h"
-1
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@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "IFont.h"
#include <IRenderer.h> // for SVF_P3F_C4B_T2F which will be removed in a coming PR
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "EditorPropertyTypes.h"
#include <LyShine/Bus/UiIndexableImageBus.h>
-2
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@@ -4,8 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "LyShine.h"
#include "UiCanvasComponent.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "LyShineDebug.h"
#include "IConsole.h"
#include "IRenderer.h"
+1
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@@ -12,6 +12,7 @@
#include <Atom/RPI.Reflect/Image/Image.h>
#include <AtomCore/Instance/Instance.h>
#include <CryCommon/ISystem.h>
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineLoadScreen.h"
#if AZ_LOADSCREENCOMPONENT_ENABLED
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineModule.h"
#include "LyShineSystemComponent.h"
#if defined(LYSHINE_EDITOR)
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Component/ComponentApplicationBus.h>
@@ -1,14 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <platform.h> // Many CryCommon files require that this is included first.
#include <algorithm>
#include <ISystem.h>
#include <LyShine/ILyShine.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiParticle.h"
#include "UiParticleEmitterComponent.h"
@@ -6,7 +6,6 @@
*/
// UiClipboard is responsible setting and getting clipboard data for the UI elements in a platform-independent way.
#include "LyShine_precompiled.h"
#include "UiClipboard.h"
#include <StringUtils.h>
@@ -6,7 +6,6 @@
*/
// UiClipboard is responsible setting and getting clipboard data for the UI elements in a platform-independent way.
#include "LyShine_precompiled.h"
#include "UiClipboard.h"
#include <AzCore/PlatformIncl.h>
#include <StringUtils.h>
-2
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@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "RenderGraph.h"
#include "UiRenderer.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasLuaBus.h"
#include "UiCanvasComponent.h"
#include <LyShine/Bus/UiElementBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasNotificationLuaBus.h"
#include <LyShine/Bus/UiElementBus.h>
#include <AzCore/Component/ComponentApplicationBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiElementLuaBus.h"
#include <LyShine/Bus/UiElementBus.h>
#include <AzCore/Component/ComponentApplicationBus.h>
-1
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@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "Sprite.h"
#include <CryPath.h>
#include <IRenderer.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include <AzTest/AzTest.h>
AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
-1
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@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "TextMarkup.h"
#include <AzCore/std/containers/stack.h>
#include <AzCore/std/string/conversions.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiButtonComponent.h"
#include "Sprite.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasComponent.h"
#include "UiElementComponent.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasFileObject.h"
#include "UiSerialize.h"
#include <AzCore/Serialization/Utils.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasManager.h"
#include <LyShine/Draw2d.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCheckboxComponent.h"
#include "Sprite.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiDraggableComponent.h"
#include <AzCore/Math/Crc.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiDropTargetComponent.h"
#include <AzCore/Math/Crc.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiDropdownComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiDropdownOptionComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiDynamicLayoutComponent.h"
#include "UiElementComponent.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiDynamicScrollBoxComponent.h"
#include "UiElementComponent.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiElementComponent.h"
#include <AzCore/Math/Crc.h>
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/EntityUtils.h>
#include <AzCore/Component/ComponentApplicationBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiFaderComponent.h"
#include <LyShine/Draw2d.h>
@@ -4,8 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiFlipbookAnimationComponent.h"
#include <AzCore/Serialization/EditContext.h>
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "UiGameEntityContext.h"
#include <AzCore/Serialization/Utils.h>
#include <LyShine/Bus/UiCanvasBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiImageComponent.h"
#include <AzCore/Math/Crc.h>
@@ -4,8 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiImageSequenceComponent.h"
#include "Sprite.h"
#include "RenderGraph.h"
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "UiInteractableComponent.h"
#include <AzCore/Math/Crc.h>
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "UiInteractableState.h"
#include <AzCore/Math/Crc.h>
@@ -21,6 +20,7 @@
#include <LyShine/Bus/UiElementBus.h>
#include <LyShine/Bus/UiVisualBus.h>
#include <LyShine/Bus/UiIndexableImageBus.h>
#include <CryCommon/LyShine/ILyShine.h>
#include <IRenderer.h>
#include "EditorPropertyTypes.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiLayoutCellComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiLayoutColumnComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiLayoutFitterComponent.h"
#include "UiLayoutHelpers.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiLayoutGridComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiLayoutHelpers.h"
#include <LyShine/Bus/UiElementBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiLayoutManager.h"
#include <LyShine/Bus/UiLayoutBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiLayoutRowComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiMarkupButtonComponent.h"
#include <LyShine/Bus/UiCanvasBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiMaskComponent.h"
#include <LyShine/Draw2d.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiNavigationHelpers.h"
#include <LyShine/Bus/UiElementBus.h>
@@ -8,6 +8,7 @@
#include <LyShine/Bus/UiTransformBus.h>
#include <AzFramework/Input/Channels/InputChannelDigitalWithSharedModifierKeyStates.h>
#include <CryCommon/LyShine/UiBase.h>
namespace AzFramework
{
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiNavigationSettings.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -7,6 +7,7 @@
#pragma once
#include <LyShine/Bus/UiNavigationBus.h>
#include <CryCommon/LyShine/UiBase.h>
///////////////////////////////////////////////////////////////////////////////////////////////////
class UiNavigationSettings
@@ -4,8 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiParticleEmitterComponent.h"
#include "EditorPropertyTypes.h"
#include "Sprite.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiRadioButtonComponent.h"
#include "UiRadioButtonGroupComponent.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiRadioButtonGroupComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
-1
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@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiRenderer.h"
#include <Atom/RPI.Public/Image/ImageSystemInterface.h>
+2
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@@ -6,6 +6,8 @@
*/
#pragma once
#include <CryCommon/BaseTypes.h>
#include <Atom/RPI.Public/DynamicDraw/DynamicDrawContext.h>
#include <Atom/RPI.Public/WindowContext.h>
#include <Atom/RPI.Public/ViewportContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiScrollBarComponent.h"
#include "UiNavigationHelpers.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiScrollBoxComponent.h"
#include "Sprite.h"
-1
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@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiSerialize.h"
#include <LyShine/UiAssetTypes.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiSliderComponent.h"
#include "Sprite.h"
@@ -4,8 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiSpawnerComponent.h"
#include <AzCore/Serialization/EditContext.h>
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "UiStateActionManager.h"
#include <LyShine/Bus/UiVisualBus.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiTextComponent.h"
#include <AzCore/Math/Crc.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiTextComponentOffsetsSelector.h"
#include "StringUtfUtils.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiTextInputComponent.h"
#include <AzCore/Math/Crc.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiTooltipComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiTooltipDisplayComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiTransform2dComponent.h"
#include <AzCore/Math/Crc.h>
@@ -4,13 +4,13 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasAssetRefComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <LyShine/Bus/UiCanvasBus.h>
#include <LyShine/LyShineBus.h>
#include <CryCommon/LyShine/ILyShine.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
//! UiCanvasAssetRefNotificationBus Behavior context handler class
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasOnMeshComponent.h"
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Serialization/SerializeContext.h>
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "UiCanvasProxyRefComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineTest.h"
#include <Mocks/ISystemMock.h>
#include <Mocks/ITimerMock.h>
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include <AzTest/AzTest.h>
#include <AzTest/Utils.h>
#include <CryCommon/Mocks/ISystemMock.h>
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineTest.h"
#include <UiSerialize.h>
-2
View File
@@ -5,8 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineTest.h"
#include <Mocks/ISystemMock.h>
#include <Mocks/IRendererMock.h>
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineTest.h"
#include <Mocks/IRendererMock.h>
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineTest.h"
#include "UiGameEntityContext.h"
@@ -5,7 +5,6 @@
*
*/
#include "LyShine_precompiled.h"
#include "LyShineTest.h"
#include "UiGameEntityContext.h"
@@ -4,7 +4,6 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LyShine_precompiled.h"
#include "LyShineTest.h"
#include <ISerialize.h>
#include "UiGameEntityContext.h"
@@ -12,7 +12,6 @@ set(FILES
Source/LyShine.h
Source/LyShineDebug.cpp
Source/LyShineDebug.h
Source/LyShine_precompiled.h
Source/StringUtfUtils.h
Source/UiImageComponent.cpp
Source/UiImageComponent.h