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29 lines
952 B
C++
29 lines
952 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "WhiteBoxRenderMeshInterface.h"
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namespace WhiteBox
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{
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class WhiteBoxNullRenderMesh : public RenderMeshInterface
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{
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public:
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AZ_RTTI(WhiteBoxNullRenderMesh, "{99230D4D-5592-4A41-8BAB-60C1B7C1785D}", RenderMeshInterface);
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// RenderMeshInterface ...
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void BuildMesh(const WhiteBoxRenderData& renderData, const AZ::Transform& worldFromLocal, AZ::EntityId entityId)
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override; // TODO: LYN-786
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void UpdateTransform(const AZ::Transform& worldFromLocal) override;
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void UpdateMaterial(const WhiteBoxMaterial& material) override;
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bool IsVisible() const override;
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void SetVisiblity(bool visibility) override;
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};
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} // namespace WhiteBox
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