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o3de/Gems/ImGui/Code/Source
mbalfour 6fa78218d2 [LYN-3548] Change IMGUI to use list of levels with prefab LoadLevel instead of text box
There was an intermittent crash related to garbage in the level name box with prefabs, possibly due to levelName being uninitialized.  This change improves the UX by listing out all the possible choices, instead of making people type it in.
5 years ago
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LYCommonMenu [LYN-3548] Change IMGUI to use list of levels with prefab LoadLevel instead of text box 5 years ago
LYImGuiUtils Updates ImGui to release version 1.82, builds out some better initial multiplayer metrics 5 years ago
Platform Add newlines to the end of all files 5 years ago
ImGuiColorDefines.h Initial commit 5 years ago
ImGuiGem.cpp Initial commit 5 years ago
ImGuiGem.h Initial commit 5 years ago
ImGuiManager.cpp Remove I3DEngine CryCommon Interface (#567) 5 years ago
ImGuiManager.h Merging latest origin 5 years ago
ImGuiNoOpStubModule.cpp Initial commit 5 years ago
ImGui_precompiled.cpp Initial commit 5 years ago
ImGui_precompiled.h Remove I3DEngine CryCommon Interface (#567) 5 years ago