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There was an intermittent crash related to garbage in the level name box with prefabs, possibly due to levelName being uninitialized. This change improves the UX by listing out all the possible choices, instead of making people type it in. |
5 years ago | |
|---|---|---|
| .. | ||
| LYCommonMenu | 5 years ago | |
| LYImGuiUtils | 5 years ago | |
| Platform | 5 years ago | |
| ImGuiColorDefines.h | 5 years ago | |
| ImGuiGem.cpp | 5 years ago | |
| ImGuiGem.h | 5 years ago | |
| ImGuiManager.cpp | 5 years ago | |
| ImGuiManager.h | 5 years ago | |
| ImGuiNoOpStubModule.cpp | 5 years ago | |
| ImGui_precompiled.cpp | 5 years ago | |
| ImGui_precompiled.h | 5 years ago | |