bac334a244
* Fix serialization issues related to sequence node/track
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "Maestro_precompiled.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include "AnimNodeGroup.h"
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#include "Maestro/Types/AnimNodeType.h"
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#include "Maestro/Types/AnimParamType.h"
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//////////////////////////////////////////////////////////////////////////
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CAnimNodeGroup::CAnimNodeGroup()
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: CAnimNodeGroup(0)
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{
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}
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//////////////////////////////////////////////////////////////////////////
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CAnimNodeGroup::CAnimNodeGroup(const int id)
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: CAnimNode(id, AnimNodeType::Group)
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{
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SetFlags(GetFlags() | eAnimNodeFlags_CanChangeName);
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}
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CAnimParamType CAnimNodeGroup::GetParamType([[maybe_unused]] unsigned int nIndex) const
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{
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return AnimParamType::Invalid;
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}
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//////////////////////////////////////////////////////////////////////////
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void CAnimNodeGroup::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<CAnimNodeGroup, CAnimNode>()
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->Version(1);
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}
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}
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