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o3de/AutomatedTesting
Eric Phister 0c7605c9b6
Update minimum required CMake version to 3.20 (#1253)
* Update the minimum CMake version to 3.20

Sets the cmake_minimum_required calls to version 3.20 and updates the
README.md to point at the general CMake download page instead of a stale
link.

* Remove unnecessary cmake minimum version

It was using an old 3.0 version and can be removed.

* Additional updates to CMake 3.20, build scripts

Updates the version and remove logic to find a CMake in 3rdParty.

* Removing backup path to ninja path in the build_ninja_windows.cmd

The backup path for finding ninja was coming from the Perforce depot which isn't available for o3de builds.

* Removing reference to 3rdParty Android SDK 29 from the build and run unit test script

The Android SDK is not part of the new 3rdParty system and users are expected to install the Android SDK on their own in order to build the engine for Android.

* Update the get_python scripts and README

No longer try to append a CMake path to LY_3RDPARTY_PATH, but do still
support LY_CMAKE_PATH because there are still uses of it.  Remove
mention of an LY_3RDPARTY_PATH-relative CMake path from the README.md.

* Removing LY_NINJA_PATH from the build_ninja_windows.cmd

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
..
Animations Integrating latest 47acbe8 5 years ago
Assets Renamed osx_gl to mac and es3 to android for cache folders (#949) 5 years ago
Config AWSI Gems CDK Automation fixtures (#707) 5 years ago
Editor/Scripts Set scripts to be executable 5 years ago
Fonts Integrating latest 47acbe8 5 years ago
Gem Merge pull request #1214 from aws-lumberyard-dev/enable_smoke_test 5 years ago
Levels Fix the relative path in the Source param for the PrefabLevel_OpensLevelWithEntities prefab (#1196) 5 years ago
LightingPresets ATOM-13950 Material Editor: Removing auto select option from lighting and model presets 5 years ago
LuaScripts Integrating latest 47acbe8 5 years ago
Materials Integrating github/staging through commit ab87ed9 5 years ago
Objects Renamed osx_gl to mac and es3 to android for cache folders (#949) 5 years ago
Registry UX Workflow improvements for Physics Materials (#1237) 5 years ago
ScriptCanvas test_ScriptEvents_ReturnSetTypeSuccessfully 5 years ago
ShaderLib Removed RayTracingSceneSrg.srgi from AutomatedTesting 5 years ago
Shaders Integrating github/staging through commit ab87ed9 5 years ago
Slices Updating test asset for DistanceBetweenFilter tests 5 years ago
TestAssets fixes for missing dependency tests (#1141) 5 years ago
UI Integrating latest from github/staging 5 years ago
libs Integrating latest 47acbe8 5 years ago
physicssurfaces Integrating up through commit 90f050496 5 years ago
sounds Updating to support Wwise SDK 2021.1.1.X (#686) 5 years ago
textures Integrating latest 47acbe8 5 years ago
AutomatedTesting_Dependencies.xml Integrating latest 47acbe8 5 years ago
CMakeLists.txt Update minimum required CMake version to 3.20 (#1253) 5 years ago
EngineFinder.cmake Updating AutomatedTesting/EngineFinder.cmake 5 years ago
UtilTest_PhysxConfig_Override.physxconfiguration Integrating latest 47acbe8 5 years ago
default.blastconfiguration Reenable Blast Automated tests (#42) 5 years ago
game.cfg Fixed All Physics automated tests (#129) 5 years ago
preview.png Improved project creation validation 5 years ago
project.json Integrating latest 47acbe8 5 years ago
surfacetypemateriallibrary.physmaterial Updating default physics material library with the latest materials (#1056) 5 years ago
test1.lua Integrating latest 47acbe8 5 years ago
test2.lua Integrating latest 47acbe8 5 years ago
test123.scriptcanvas Integrating latest 47acbe8 5 years ago