Fix the relative path in the Source param for the PrefabLevel_OpensLevelWithEntities prefab (#1196)
* Fixed the relative path in the Source param for the PrefabLevel_OpensLevelWithEntities prefab. Plus bonus capitalization fix. * Add empty Cached Transform Parent parameter to prevent patch application issues. This will be fixed once prefab sanitation on load is added.
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@@ -41,7 +41,7 @@ def PrefabLevel_OpensLevelWithEntities():
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EXPECTED_EMPTY_ENTITY_POS = Vector3(10.00, 20.0, 30.0)
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helper.init_idle()
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helper.open_level("prefab", "PrefabLevel_OpensLevelWithEntities")
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helper.open_level("Prefab", "PrefabLevel_OpensLevelWithEntities")
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def find_entity(entity_name):
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searchFilter = entity.SearchFilter()
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+3
-2
@@ -1,5 +1,5 @@
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{
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"Source": "Levels/PrefabLevel_OpensLevelWithEntities/PrefabLevel_OpensLevelWithEntities.prefab",
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"Source": "Levels/Prefab/PrefabLevel_OpensLevelWithEntities/PrefabLevel_OpensLevelWithEntities.prefab",
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"ContainerEntity": {
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"Id": "Entity_[403811863694]",
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"Name": "Level",
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@@ -15,7 +15,8 @@
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"Component_[13764860261821571747]": {
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"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
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"Id": 13764860261821571747,
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"Parent Entity": ""
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"Parent Entity": "",
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"Cached World Transform Parent": ""
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},
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"Component_[15844324401733835865]": {
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"$type": "EditorEntitySortComponent",
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