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f85e8124a9ee10e2e337877d2f67e9033fa8eff4
o3de
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Gems
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Multiplayer
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Code
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Source
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AutoGen
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History
kberg-amzn
976654e809
Merging latest development
...
Signed-off-by: kberg-amzn <
karlberg@amazon.com
>
2021-08-03 13:15:59 -07:00
..
AutoComponent_Common.jinja
Minor corrections in code gen for usability
2021-07-29 09:39:55 -04:00
AutoComponent_Header.jinja
Remove =
2021-07-22 18:10:54 -07:00
AutoComponent_Source.jinja
Fixed autogen namespace always going upper case
2021-07-29 18:00:53 +01:00
AutoComponentTypes_Header.jinja
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
AutoComponentTypes_Source.jinja
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
LocalPredictionPlayerInputComponent.AutoComponent.xml
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
2021-08-03 13:12:37 -07:00
Multiplayer.AutoPackets.xml
Add handling for session provider ticket
2021-06-08 13:36:27 -07:00
MultiplayerEditor.AutoPackets.xml
SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate
2021-06-24 01:12:19 +01:00
NetworkTransformComponent.AutoComponent.xml
Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
2021-07-07 10:41:44 -07:00