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372 lines
16 KiB
C++
372 lines
16 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Test Environment
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzCore/Component/Component.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/UserSettings/UserSettingsComponent.h>
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#include <AzToolsFramework/Application/ToolsApplication.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
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#include <AzToolsFramework/UnitTest/ToolsTestApplication.h>
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// Inspector Test Includes
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#include <AzToolsFramework/UI/ComponentPalette/ComponentPaletteUtil.hxx>
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namespace UnitTest
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{
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// Test component that is NOT available for a user to interact with
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// It does not appear in the Add Component menu in the Editor
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// It is not a system or game component
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class Inspector_TestComponent1
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(Inspector_TestComponent1, "{BD25A077-DF38-4B67-BEA5-F4587A747A36}", AZ::Component);
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static void Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<Inspector_TestComponent1, AZ::Component>()
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->Field("Data", &Inspector_TestComponent1::m_data)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<Inspector_TestComponent1>("InspectorTestComponent1", "Component 1 for AZ Tools Framework Unit Tests")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AddableByUser, false)
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::Hide)
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->Attribute(AZ::Edit::Attributes::SliceFlags, AZ::Edit::SliceFlags::NotPushable)
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->Attribute(AZ::Edit::Attributes::HideIcon, true);
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("InspectorTestService1"));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("InspectorTestService1"));
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}
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~Inspector_TestComponent1() override
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{
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}
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void SetData(int data)
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{
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m_data = data;
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};
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int GetData()
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{
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return m_data;
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}
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private:
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void Init() override
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{}
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void Activate() override
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{}
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void Deactivate() override
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{}
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/// Whether this entity is locked
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int m_data = 0;
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};
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// Test component that IS available for a user to interact with
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// It does appear in the Add Component menu in the editor and is a game component
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class Inspector_TestComponent2
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(Inspector_TestComponent2, "{57D1C818-FD31-4FCD-A4DB-705EABF4E98B}", AZ::Component);
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static void Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<Inspector_TestComponent2, AZ::Component>()
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->Field("Data", &Inspector_TestComponent2::m_data)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<Inspector_TestComponent2>("InspectorTestComponent2", "Component 2 for AZ Tools Framework Unit Tests")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AddableByUser, true)
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game"))
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->Attribute(AZ::Edit::Attributes::Category, "Inspector Test Components")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components")
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->DataElement(AZ::Edit::UIHandlers::Default, &Inspector_TestComponent2::m_data, "Data", "The component's Data");
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("InspectorTestService2"));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("InspectorTestService2"));
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}
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~Inspector_TestComponent2() override
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{
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}
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void SetData(int data)
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{
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m_data = data;
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};
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int GetData()
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{
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return m_data;
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}
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private:
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void Init() override
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{}
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void Activate() override
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{}
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void Deactivate() override
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{}
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/// Whether this entity is locked
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int m_data = 0;
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};
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// Test component that IS available for a user to interact with
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// It does appear in an Add Component menu and is a system component
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class Inspector_TestComponent3
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(Inspector_TestComponent3, "{552CCFB1-135E-4B02-A492-25A3BBDFA381}", AZ::Component);
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static void Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<Inspector_TestComponent3, AZ::Component>()
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->Field("Data", &Inspector_TestComponent3::m_data)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<Inspector_TestComponent3>("InspectorTestComponent3", "Component 3 for AZ Tools Framework Unit Tests")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AddableByUser, true)
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System"))
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->Attribute(AZ::Edit::Attributes::Category, "Inspector Test Components")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.png")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components")
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->DataElement(AZ::Edit::UIHandlers::Default, &Inspector_TestComponent3::m_data, "Data", "The component's Data");
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}
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}
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("InspectorTestService3"));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("InspectorTestService3"));
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}
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~Inspector_TestComponent3() override
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{
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}
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void SetData(int data)
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{
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m_data = data;
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};
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int GetData()
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{
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return m_data;
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}
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private:
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void Init() override
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{}
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void Activate() override
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{}
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void Deactivate() override
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{}
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/// Whether this entity is locked
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int m_data = 0;
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};
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// Component Filters for Testing
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bool Filter_IsTestComponent1(const AZ::SerializeContext::ClassData& classData)
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{
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AZ::Uuid testComponent1_typeId = azrtti_typeid<Inspector_TestComponent1>();
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return classData.m_typeId == testComponent1_typeId;
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}
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// Component Filters for Testing
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bool Filter_IsTestComponent2(const AZ::SerializeContext::ClassData& classData)
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{
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AZ::Uuid testComponent2_typeId = azrtti_typeid<Inspector_TestComponent2>();
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return classData.m_typeId == testComponent2_typeId;
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}
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// Component Filters for Testing
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bool Filter_IsTestComponent3(const AZ::SerializeContext::ClassData& classData)
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{
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AZ::Uuid testComponent3_typeId = azrtti_typeid<Inspector_TestComponent2>();
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return classData.m_typeId == testComponent3_typeId;
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}
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class ComponentPaletteTests
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: public AllocatorsTestFixture
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{
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public:
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ComponentPaletteTests()
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: AllocatorsTestFixture()
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{ }
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void SetUp() override
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{
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AZ::ComponentApplication::Descriptor componentApplicationDesc;
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componentApplicationDesc.m_useExistingAllocator = true;
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m_application = aznew ToolsTestApplication("ComponentPaletteTests");
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m_application->Start(componentApplicationDesc);
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// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// in the unit tests.
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AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
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}
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void TearDown() override
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{
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// Release all slice asset references, so AssetManager doens't complain.
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delete m_application;
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}
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public:
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ToolsTestApplication* m_application = nullptr;
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};
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// Test pushing slices to create news slices that could result in cyclic
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// dependency, e.g. push slice1 => slice2 and slice2 => slice1 at the same
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// time.
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TEST_F(ComponentPaletteTests, TestComponentPalleteUtilities)
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{
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AZ::SerializeContext* context = m_application->GetSerializeContext();
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// Register our test components (This process also reflects them to the appropriate contexts)
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auto* Inspector_TestComponent1Descriptor = Inspector_TestComponent1::CreateDescriptor();
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auto* Inspector_TestComponent2Descriptor = Inspector_TestComponent2::CreateDescriptor();
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auto* Inspector_TestComponent3Descriptor = Inspector_TestComponent3::CreateDescriptor();
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m_application->RegisterComponentDescriptor(Inspector_TestComponent1Descriptor);
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m_application->RegisterComponentDescriptor(Inspector_TestComponent2Descriptor);
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m_application->RegisterComponentDescriptor(Inspector_TestComponent3Descriptor);
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AZ::Uuid testComponent1_typeId = azrtti_typeid<Inspector_TestComponent1>();
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AZ::Uuid testComponent2_typeId = azrtti_typeid<Inspector_TestComponent2>();
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//////////////////////////////////////////////////////////////////////////
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// TEST OffersRequiredServices()
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//////////////////////////////////////////////////////////////////////////
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// Verify that OffersRequiredServices returns true with the services provided by the component.
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AZ::ComponentDescriptor::DependencyArrayType testComponent1_ProvidedServices;
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Inspector_TestComponent1::GetProvidedServices(testComponent1_ProvidedServices);
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AZ_TEST_ASSERT(testComponent1_ProvidedServices.size() == 1);
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const AZ::SerializeContext::ClassData* testComponent1_ClassData = context->FindClassData(testComponent1_typeId);
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EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::OffersRequiredServices(testComponent1_ClassData, testComponent1_ProvidedServices));
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// Verify that OffersRequiredServices returns when given services provided by a different component
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AZ::ComponentDescriptor::DependencyArrayType testComponent2_ProvidedServices;
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Inspector_TestComponent2::GetProvidedServices(testComponent2_ProvidedServices);
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AZ_TEST_ASSERT(testComponent2_ProvidedServices.size() == 1);
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AZ_TEST_ASSERT(testComponent1_ProvidedServices != testComponent2_ProvidedServices);
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EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::OffersRequiredServices(testComponent1_ClassData, testComponent2_ProvidedServices));
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// verify that OffersRequiredServices returns true when provided with an empty list of services
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EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::OffersRequiredServices(testComponent1_ClassData, AZ::ComponentDescriptor::DependencyArrayType()));
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//////////////////////////////////////////////////////////////////////////
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// TEST IsAddableByUser()
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//////////////////////////////////////////////////////////////////////////
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// Verify that IsAddableByUser returns false when given a component that is not editable or viewable by the user
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EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::IsAddableByUser(testComponent1_ClassData));
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// Verify that IsAddableByUser returns true when given a component that has the appropriate edit context reflection
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const AZ::SerializeContext::ClassData* testComponent2_ClassData = context->FindClassData(testComponent2_typeId);
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EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::IsAddableByUser(testComponent2_ClassData));
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//////////////////////////////////////////////////////////////////////////
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// TEST ContainsEditableComponents()
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//////////////////////////////////////////////////////////////////////////
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// Remove reflection of Test Component 2 for the first test
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m_application->UnregisterComponentDescriptor(Inspector_TestComponent2Descriptor);
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context->EnableRemoveReflection();
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Inspector_TestComponent2::Reflect(context);
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context->DisableRemoveReflection();
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// Verify that there are no components that satisfy the AppearsInGameComponentMenu filter without service dependency conditions
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EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, AZ::ComponentDescriptor::DependencyArrayType()));
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// Reflect Test Component 2 for subsequent tests
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m_application->RegisterComponentDescriptor(Inspector_TestComponent2Descriptor);
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// Verify that there is now a component that satisfies the AppearsInGameComponentMenu filter without service dependency conditions
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EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, AZ::ComponentDescriptor::DependencyArrayType()));
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// Verify that true is returned here because test component 2 is editable and provides test component 2 services
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EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, testComponent2_ProvidedServices));
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// Verify that false is returned here because test component 2 does not provide any of the required services
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EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, testComponent1_ProvidedServices));
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// Verify that even though Test Component 1 exists and is returned by the filter and there are no services to match, false is returned
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// because Test Component 1 is not editable.
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EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent1, AZ::ComponentDescriptor::DependencyArrayType()));
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// Verify that true is returned here when a system component is editable
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EXPECT_TRUE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent3, AZ::ComponentDescriptor::DependencyArrayType()));
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}
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}
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