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f4befb22426d84eba7172ebf17ac2cf97e8dd8be
o3de/Gems/Atom/RPI/Code/Source
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santorac f4befb2242 Removed some dead code.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
2022-01-20 11:39:28 -08:00
..
Platform
add shaderoptiongroup natvis (#3315)
2021-08-19 17:09:01 -05:00
RPI.Builders
Updated material builder version numbers in case my prior changes were impactful (it might not be necessary but I'm not sure, so just in case)
2022-01-18 19:02:22 -08:00
RPI.Edit
Removed some dead code.
2022-01-20 11:39:28 -08:00
RPI.Editor
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
RPI.Private
Revert "Refresh rate driven rendering tick logic (#3375)"
2021-09-21 16:47:24 -07:00
RPI.Public
Switched back to making MaterialAsset::GetPropertyValues automatically finalize the material asset. I realized that it's too burdensome to expect client code to call Finalize on the MaterialAsset; every code that calls GetPropertyValues would have to call Finalize(). Instead of using const_cast in GetPropertyValues like I was doing before, I just changed GetPropertyValues to be a non-const function. There were a few places in Decal code I had to update to pass non-const MaterialAsset pointers. This isn't ideal, but I think it's better than the alternatives.
2022-01-18 17:39:44 -08:00
RPI.Reflect
Added code comments.
2022-01-20 09:33:21 -08:00
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