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36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_CRYMOVIE_CAPTURETRACK_H
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#define CRYINCLUDE_CRYMOVIE_CAPTURETRACK_H
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#pragma once
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#include "IMovieSystem.h"
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#include "AnimTrack.h"
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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/** A track for capturing a movie from the engine rendering.
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*/
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class CCaptureTrack
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: public TAnimTrack<ICaptureKey>
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{
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public:
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AZ_CLASS_ALLOCATOR(CCaptureTrack, AZ::SystemAllocator, 0);
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AZ_RTTI(CCaptureTrack, "{72505F9F-C098-4435-9C95-79013C4DD70B}", IAnimTrack);
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void SerializeKey(ICaptureKey& key, XmlNodeRef& keyNode, bool bLoading);
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void GetKeyInfo(int key, const char*& description, float& duration);
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static void Reflect(AZ::ReflectContext* context);
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};
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#endif // CRYINCLUDE_CRYMOVIE_CAPTURETRACK_H
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