/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #ifndef CRYINCLUDE_CRYMOVIE_CAPTURETRACK_H #define CRYINCLUDE_CRYMOVIE_CAPTURETRACK_H #pragma once #include "IMovieSystem.h" #include "AnimTrack.h" ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// /** A track for capturing a movie from the engine rendering. */ class CCaptureTrack : public TAnimTrack { public: AZ_CLASS_ALLOCATOR(CCaptureTrack, AZ::SystemAllocator, 0); AZ_RTTI(CCaptureTrack, "{72505F9F-C098-4435-9C95-79013C4DD70B}", IAnimTrack); void SerializeKey(ICaptureKey& key, XmlNodeRef& keyNode, bool bLoading); void GetKeyInfo(int key, const char*& description, float& duration); static void Reflect(AZ::ReflectContext* context); }; #endif // CRYINCLUDE_CRYMOVIE_CAPTURETRACK_H