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o3de/AutomatedTesting/Gem/PythonTests/Prefab/tests/delete_entity/DeleteEntity_UnderLevelPref...

38 lines
1.4 KiB
Python

"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def DeleteEntity_UnderLevelPrefab():
"""
Test description:
- Creates an entity.
- Destroys the created entity.
Checks that the entity is correctly destroyed.
"""
from editor_python_test_tools.editor_entity_utils import EditorEntity
import Prefab.tests.PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
# Creates a new Entity at the root level
# Asserts if creation didn't succeed
entity = EditorEntity.create_editor_entity_at((100.0, 100.0, 100.0), name = "TestEntity")
assert entity.id.IsValid(), "Couldn't create entity"
level_container_entity = EditorEntity(entity.get_parent_id())
entity.delete()
# Wait till prefab propagation finishes before validating entity deletion.
azlmbr.legacy.general.idle_wait_frames(1)
level_container_child_entities_count = len(level_container_entity.get_children_ids())
assert level_container_child_entities_count == 0, f"The level still has {level_container_child_entities_count}" \
f" children when it should have 0."
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(DeleteEntity_UnderLevelPrefab)