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o3de/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions
Jonny Galloway cbba00d473
Atom/16852 (#6316)
* discover build folder, don't assume or require

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* update config_utils, no cyclical imports

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* improved docstrings and some code formatting

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* updates to config.py

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* updates to config_utils.py

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* dccsi bootstrap changes

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fixed testing for bootstrap externally

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* added note for installing substance automation toolkit for tool dev

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* based on user feedback suppress global debug by default in IDE

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* small adjustments

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>
4 years ago
..
.dev Refactor DCCsi to work better with O3DE changes (#4226) 4 years ago
.idea Atom/16852 (#6316) 4 years ago
.vscode Refactor DCCsi to work better with O3DE changes (#4226) 4 years ago
.wing Refactor DCCsi to work better with O3DE changes (#4226) 4 years ago
.gitignore Refactor DCCsi to work better with O3DE changes (#4226) 4 years ago
readme.txt Refactor DCCsi to work better with O3DE changes (#4226) 4 years ago

readme.txt

Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.

SPDX-License-Identifier: Apache-2.0 OR MIT
-------------------------------------------------------------------------------

We .gitignore the folder .dev:
DccScriptingInterface\Solutions\.dev

The user can create this folder locally.
We use it to store .pyi files to add to IDE configurations
for api inspection and auto-complete functionality