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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Mesh
Tom Hulton-Harrop ea55c6d5e5
Initial fix for geometry being intersected when not visible (#6473)
* initial fix for geometry being intersected when not visible

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for shape intersection with helpers enabled/disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update moved cmake file after merge

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
..
EditorMeshComponent.cpp Initial fix for geometry being intersected when not visible (#6473) 4 years ago
EditorMeshComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EditorMeshStats.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EditorMeshStats.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EditorMeshStatsSerializer.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EditorMeshStatsSerializer.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EditorMeshSystemComponent.cpp • Created interface for preview rendering content 4 years ago
EditorMeshSystemComponent.h • Created interface for preview rendering content 4 years ago
MeshComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MeshComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MeshComponentController.cpp Ensure render geometry is refreshed when the mesh component controller is moved (#6452) 4 years ago
MeshComponentController.h Ensure render geometry is refreshed when the mesh component controller is moved (#6452) 4 years ago