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Small change in behavior context attribute for a few
classes so they become visible when extracting Lua symbols
from the ScriptContextDebug() API.
From:
Attribute(AZ::Script::Attributes::ExcludeFrom,
AZ::Script::Attributes::ExcludeFlags::All)
To:
Attribute(AZ::Script::Attributes::ExcludeFrom,
AZ::Script::Attributes::ExcludeFlags::ListOnly)
It seems the previous code was simply trying to hide those symbols from
the Script Canvas node palette. But it was also, seemingly unintentional,
hiding those symbol from Lua Documentation.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>
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4 years ago | |
|---|---|---|
| .. | ||
| Editor | 4 years ago | |
| Framework | 4 years ago | |
| LauncherUnified | 4 years ago | |
| Legacy | 4 years ago | |
| Tools | 4 years ago | |
| CMakeLists.txt | 5 years ago | |