1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
201 lines
7.4 KiB
C++
201 lines
7.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Source/StaticRigidBodyComponent.h>
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#include <Source/RigidBodyStatic.h>
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#include <Source/Utils.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzFramework/Physics/SystemBus.h>
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#include <AzFramework/Physics/PhysicsScene.h>
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#include <AzFramework/Physics/Utils.h>
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#include <AzFramework/Physics/Common/PhysicsSimulatedBody.h>
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#include <AzFramework/Physics/Configuration/StaticRigidBodyConfiguration.h>
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#include <AzCore/Component/Entity.h>
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#include <PhysX/ColliderComponentBus.h>
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namespace PhysX
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{
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// Definitions are put in .cpp so we can have AZStd::unique_ptr<T> member with forward declared T in the header
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// This causes AZStd::unique_ptr<T> ctor/dtor to be generated when full type info is available
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StaticRigidBodyComponent::StaticRigidBodyComponent() = default;
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StaticRigidBodyComponent::~StaticRigidBodyComponent() = default;
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StaticRigidBodyComponent::StaticRigidBodyComponent(AzPhysics::SceneHandle sceneHandle)
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: m_attachedSceneHandle(sceneHandle)
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{
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}
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void StaticRigidBodyComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<StaticRigidBodyComponent, AZ::Component>()
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->Version(1)
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;
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}
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}
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void StaticRigidBodyComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("PhysicsWorldBodyService", 0x944da0cc));
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provided.push_back(AZ_CRC("PhysXStaticRigidBodyService", 0xaae8973b));
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}
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void StaticRigidBodyComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
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}
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void StaticRigidBodyComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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// There can be only one StaticRigidBodyComponent per entity
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incompatible.push_back(AZ_CRC("PhysXStaticRigidBodyService", 0xaae8973b));
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// Cannot have both StaticRigidBodyComponent and RigidBodyComponent
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incompatible.push_back(AZ_CRC("PhysXRigidBodyService", 0x1d4c64a8));
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}
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void StaticRigidBodyComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
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{
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dependent.push_back(AZ_CRC("PhysXColliderService", 0x4ff43f7c));
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}
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void StaticRigidBodyComponent::InitStaticRigidBody()
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{
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AZ::Transform transform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(transform, GetEntityId(), &AZ::TransformInterface::GetWorldTM);
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AzPhysics::StaticRigidBodyConfiguration configuration;
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configuration.m_orientation = transform.GetRotation();
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configuration.m_position = transform.GetTranslation();
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configuration.m_entityId = GetEntityId();
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configuration.m_debugName = GetEntity()->GetName();
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AZStd::vector<AZStd::shared_ptr<Physics::Shape>> allshapes;
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ColliderComponentRequestBus::EnumerateHandlersId(GetEntityId(), [&allshapes](ColliderComponentRequests* handler)
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{
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const AZStd::vector<AZStd::shared_ptr<Physics::Shape>>& shapes = handler->GetShapes();
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allshapes.insert(allshapes.end(), shapes.begin(), shapes.end());
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return true;
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});
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configuration.m_colliderAndShapeData = allshapes;
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if (m_attachedSceneHandle == AzPhysics::InvalidSceneHandle)
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{
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Physics::DefaultWorldBus::BroadcastResult(m_attachedSceneHandle, &Physics::DefaultWorldRequests::GetDefaultSceneHandle);
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}
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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m_staticRigidBodyHandle = sceneInterface->AddSimulatedBody(m_attachedSceneHandle, &configuration);
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}
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}
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void StaticRigidBodyComponent::Activate()
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{
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AZ::TransformNotificationBus::Handler::BusConnect(GetEntityId());
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InitStaticRigidBody();
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AzPhysics::SimulatedBodyComponentRequestsBus::Handler::BusConnect(GetEntityId());
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}
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void StaticRigidBodyComponent::Deactivate()
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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sceneInterface->RemoveSimulatedBody(m_attachedSceneHandle, m_staticRigidBodyHandle);
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}
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AzPhysics::SimulatedBodyComponentRequestsBus::Handler::BusDisconnect();
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AZ::TransformNotificationBus::Handler::BusDisconnect();
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}
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void StaticRigidBodyComponent::OnTransformChanged([[maybe_unused]] const AZ::Transform& local, const AZ::Transform& world)
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{
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if (AzPhysics::SimulatedBody* body = GetSimulatedBody())
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{
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body->SetTransform(world);
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}
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}
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void StaticRigidBodyComponent::EnablePhysics()
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{
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if (IsPhysicsEnabled())
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{
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return;
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}
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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sceneInterface->EnableSimulationOfBody(m_attachedSceneHandle, m_staticRigidBodyHandle);
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}
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}
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void StaticRigidBodyComponent::DisablePhysics()
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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sceneInterface->DisableSimulationOfBody(m_attachedSceneHandle, m_staticRigidBodyHandle);
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}
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}
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bool StaticRigidBodyComponent::IsPhysicsEnabled() const
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{
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if (m_staticRigidBodyHandle != AzPhysics::InvalidSimulatedBodyHandle)
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
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sceneInterface != nullptr &&
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sceneInterface->IsEnabled(m_attachedSceneHandle))//check if the scene is enabled
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{
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if (AzPhysics::SimulatedBody* body = sceneInterface->GetSimulatedBodyFromHandle(m_attachedSceneHandle, m_staticRigidBodyHandle))
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{
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return body->m_simulating;
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}
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}
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}
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return false;
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}
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AZ::Aabb StaticRigidBodyComponent::GetAabb() const
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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if (AzPhysics::SimulatedBody* body = sceneInterface->GetSimulatedBodyFromHandle(m_attachedSceneHandle, m_staticRigidBodyHandle))
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{
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return body->GetAabb();
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}
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}
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return AZ::Aabb::CreateNull();
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}
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AzPhysics::SimulatedBodyHandle StaticRigidBodyComponent::GetSimulatedBodyHandle() const
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{
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return m_staticRigidBodyHandle;
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}
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AzPhysics::SimulatedBody* StaticRigidBodyComponent::GetSimulatedBody()
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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return sceneInterface->GetSimulatedBodyFromHandle(m_attachedSceneHandle, m_staticRigidBodyHandle);
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}
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return nullptr;
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}
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AzPhysics::SceneQueryHit StaticRigidBodyComponent::RayCast(const AzPhysics::RayCastRequest& request)
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{
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if (auto* body = azdynamic_cast<PhysX::StaticRigidBody*>(GetSimulatedBody()))
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{
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return body->RayCast(request);
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}
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return AzPhysics::SceneQueryHit();
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}
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} // namespace PhysX
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