1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
208 lines
7.9 KiB
C++
208 lines
7.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzFramework/Physics/RigidBodyBus.h>
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#include <AzFramework/Physics/Common/PhysicsSimulatedBody.h>
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#include <AzFramework/Physics/SimulatedBodies/RigidBody.h>
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#include <PhysX/NativeTypeIdentifiers.h>
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#include <PhysX/PhysXLocks.h>
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#include <Source/JointComponent.h>
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#include <Source/Utils.h>
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#include <AzFramework/Physics/PhysicsSystem.h>
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#include <PhysX/MathConversion.h>
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namespace PhysX
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{
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JointComponentConfiguration::JointComponentConfiguration(
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AZ::Transform localTransformFromFollower,
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AZ::EntityId leadEntity,
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AZ::EntityId followerEntity)
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: m_localTransformFromFollower(localTransformFromFollower)
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, m_leadEntity(leadEntity)
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, m_followerEntity(followerEntity)
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{
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}
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void JointComponentConfiguration::Reflect(AZ::ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<JointComponentConfiguration>()
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->Version(2)
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->Field("Follower Local Transform", &JointComponentConfiguration::m_localTransformFromFollower)
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->Field("Lead Entity", &JointComponentConfiguration::m_leadEntity)
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->Field("Follower Entity", &JointComponentConfiguration::m_followerEntity)
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;
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}
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}
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void JointComponent::Reflect(AZ::ReflectContext* context)
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{
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JointComponentConfiguration::Reflect(context);
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<JointComponent, AZ::Component>()
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->Version(2)
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->Field("Joint Configuration", &JointComponent::m_configuration)
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->Field("Joint Generic Properties", &JointComponent::m_genericProperties)
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->Field("Joint Limits", &JointComponent::m_limits)
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;
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}
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}
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JointComponent::JointComponent(
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const JointComponentConfiguration& configuration,
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const JointGenericProperties& genericProperties)
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: m_configuration(configuration)
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, m_genericProperties(genericProperties)
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{
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}
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JointComponent::JointComponent(
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const JointComponentConfiguration& configuration,
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const JointGenericProperties& genericProperties,
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const JointLimitProperties& limitProperties)
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: m_configuration(configuration)
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, m_genericProperties(genericProperties)
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, m_limits(limitProperties)
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{
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}
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void JointComponent::Activate()
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{
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if (m_configuration.m_followerEntity.IsValid())
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{
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if (m_configuration.m_followerEntity == m_configuration.m_leadEntity)
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{
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AZ_Error("JointComponent::Activate()",
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false,
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"Joint's lead entity cannot be the same as the entity in which the joint resides. Joint failed to initialize.");
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return;
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}
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AZ::EntityBus::Handler::BusConnect(m_configuration.m_followerEntity);
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}
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}
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void JointComponent::Deactivate()
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{
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AZ::EntityBus::Handler::BusDisconnect();
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if (auto* physicsSystem = AZ::Interface<AzPhysics::SystemInterface>::Get())
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{
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if (auto* scene = physicsSystem->GetScene(m_jointSceneOwner))
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{
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scene->RemoveJoint(m_jointHandle);
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m_jointSceneOwner = AzPhysics::InvalidSceneHandle;
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}
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}
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}
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AZ::Transform JointComponent::GetJointLocalPose(const physx::PxRigidActor* actor, const AZ::Transform& jointPose)
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{
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if (!actor)
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{
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AZ_Error("JointComponent::GetJointLocalPose", false, "Can't get pose for invalid actor pointer.");
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return AZ::Transform::CreateIdentity();
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}
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PHYSX_SCENE_READ_LOCK(actor->getScene());
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physx::PxTransform actorPose = actor->getGlobalPose();
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physx::PxTransform actorTranslateInv(-actorPose.p);
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physx::PxTransform actorRotateInv(actorPose.q);
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actorRotateInv = actorRotateInv.getInverse();
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return PxMathConvert(actorRotateInv * actorTranslateInv) * jointPose;
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}
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AZ::Transform JointComponent::GetJointTransform(AZ::EntityId entityId
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, const JointComponentConfiguration& jointConfig)
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{
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AZ::Transform jointTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(entityId);
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jointTransform = jointTransform * jointConfig.m_localTransformFromFollower;
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return jointTransform;
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}
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void JointComponent::ObtainLeadFollowerInfo(JointComponent::LeadFollowerInfo& info)
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{
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info = LeadFollowerInfo();
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if (!m_configuration.m_followerEntity.IsValid())
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{
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return;
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}
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if (m_configuration.m_leadEntity.IsValid())
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{
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Physics::RigidBodyRequestBus::EventResult(info.m_leadBody
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, m_configuration.m_leadEntity
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, &Physics::RigidBodyRequests::GetRigidBody);
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if (!info.m_leadBody)
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{
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const AZStd::string entityWithoutBodyWarningMsg("Rigid body not found in lead entity associated with joint. Joint treated as constraint on global position.");
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WarnInvalidJointSetup(m_configuration.m_leadEntity, entityWithoutBodyWarningMsg);
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}
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}
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Physics::RigidBodyRequestBus::EventResult(info.m_followerBody
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, m_configuration.m_followerEntity
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, &Physics::RigidBodyRequests::GetRigidBody);
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if (!info.m_followerBody)
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{
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const AZStd::string entityWithoutBodyWarningMsg("Rigid body not found in follower entity associated with joint. Please add a rigid body component to the entity.");
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WarnInvalidJointSetup(m_configuration.m_followerEntity, entityWithoutBodyWarningMsg);
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return;
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}
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if (info.m_leadBody)
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{
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info.m_leadActor = static_cast<physx::PxRigidActor*>(info.m_leadBody->GetNativePointer());
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}
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info.m_followerActor = static_cast<physx::PxRigidActor*>(info.m_followerBody->GetNativePointer());
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const AZ::Transform jointTransform = GetJointTransform(GetEntityId(), m_configuration);
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if (info.m_leadActor)
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{
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info.m_leadLocal = GetJointLocalPose(info.m_leadActor, jointTransform); // joint position & orientation in lead actor's frame.
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}
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else
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{
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info.m_leadLocal = jointTransform; // lead is null, attaching follower to global position of joint.
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}
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info.m_followerLocal = m_configuration.m_localTransformFromFollower;// joint position & orientation in follower actor's frame.
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}
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void JointComponent::WarnInvalidJointSetup(AZ::EntityId entityId, const AZStd::string& message)
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{
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const AZStd::vector<AZ::EntityId> entityIds = { entityId };
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const char* category = "PhysX Joint";
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PhysX::Utils::WarnEntityNames(entityIds, category, message.c_str());
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}
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void JointComponent::OnEntityActivated(const AZ::EntityId& entityId)
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{
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AZ::EntityBus::Handler::BusDisconnect();
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// If joint has no lead entity, it is a constraint on a global frame (position & orientation).
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// or, follower has been activated, this is the lead being activated.
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if (!m_configuration.m_leadEntity.IsValid() || entityId == m_configuration.m_leadEntity)
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{
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InitNativeJoint(); // Invoke overriden specific joint type instantiation
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}
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// Else, follower entity is activated, subscribe to be notified that lead entity is activated.
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else
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{
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AZ::EntityBus::Handler::BusConnect(m_configuration.m_leadEntity);
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}
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}
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} // namespace PhysX
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