Files
o3de/Gems/Terrain/Code/Source/Components
Mike Balfour e32e1ce572 Fix terrain wireframe refresh.
If a terrain layer spawner went outside the world bounds, the debug wireframe wouldn't update correctly because the heights were outside the wireframe sector AABBs.  Adjusted the logic to account for this.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-11-04 15:55:37 -05:00
..
2021-10-29 09:42:40 +01:00