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o3de/Gems/Multiplayer/Code/Tests
Gene Walters 9b86749a83 Making sure unit tests using iMultiplayers implement the new AddServerAcceptance events; misc cleanup
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
..
ClientHierarchyTests.cpp Fix casing issue with client hierarchy tests 4 years ago
CommonBenchmarkSetup.h Making sure unit tests using iMultiplayers implement the new AddServerAcceptance events; misc cleanup 4 years ago
CommonHierarchySetup.h Merge pull request #4253 from aws-lumberyard-dev/MigrationFixup 4 years ago
IMultiplayerConnectionMock.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Main.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MainTools.cpp Reworked net entities instantiation in order to fix entity references e.g. parent-child relationship. Note: Only entities within network spawnable keep the references until the ticket system refactoring is done 4 years ago
MockInterfaces.h Making sure unit tests using iMultiplayers implement the new AddServerAcceptance events; misc cleanup 4 years ago
MultiplayerSystemTests.cpp NetTransform replicates local transform for child entities 4 years ago
NetworkTransformTests.cpp Fix bad include in NetworkTransformTests 4 years ago
PrefabProcessingTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
RewindableContainerTests.cpp Merging development to mp_lerp_jitter 5 years ago
RewindableObjectTests.cpp Add unit tests for RewindableObject Get and GetPrevious 4 years ago
ServerHierarchyBenchmarks.cpp Added a helpful comment on hierarchy benchmark 4 years ago
ServerHierarchyTests.cpp Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 4 years ago