Files
o3de/Gems/AudioEngineWwise/Code/Source/Builder/WwiseBuilderComponent.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

53 lines
2.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Builder/WwiseBuilderComponent.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContextConstants.inl>
namespace WwiseBuilder
{
void BuilderPluginComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<WwiseBuilder::BuilderPluginComponent, AZ::Component>()
->Version(1)
->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AssetBuilderSDK::ComponentTags::AssetBuilder }))
;
}
}
void BuilderPluginComponent::Activate()
{
// Register Wwise builder
AssetBuilderSDK::AssetBuilderDesc builderDescriptor;
builderDescriptor.m_name = "Wwise Builder";
builderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern("*.bnk", AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
builderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern("*.wem", AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard));
builderDescriptor.m_busId = azrtti_typeid<WwiseBuilderWorker>();
builderDescriptor.m_version = 2;
builderDescriptor.m_createJobFunction = AZStd::bind(&WwiseBuilderWorker::CreateJobs, &m_wwiseBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
builderDescriptor.m_processJobFunction = AZStd::bind(&WwiseBuilderWorker::ProcessJob, &m_wwiseBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
// (optimization) this builder does not emit source dependencies:
builderDescriptor.m_flags |= AssetBuilderSDK::AssetBuilderDesc::BF_EmitsNoDependencies;
m_wwiseBuilder.BusConnect(builderDescriptor.m_busId);
AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBus::Events::RegisterBuilderInformation, builderDescriptor);
}
void BuilderPluginComponent::Deactivate()
{
m_wwiseBuilder.BusDisconnect();
}
} // namespace WwiseBuilder