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75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/std/containers/vector.h>
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#include <MCore/Source/StandardHeaders.h>
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#include <EMotionFX/CommandSystem/Source/SelectionCommands.h>
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#include <EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h>
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#include <QDialog>
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#endif
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// forward declarations
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QT_FORWARD_DECLARE_CLASS(QLabel)
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QT_FORWARD_DECLARE_CLASS(QIcon)
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QT_FORWARD_DECLARE_CLASS(QTreeWidget)
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QT_FORWARD_DECLARE_CLASS(QTreeWidgetItem)
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namespace AzQtComponents
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{
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class FilteredSearchWidget;
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}
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namespace EMotionFX
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{
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class SimulatedObject;
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}
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namespace EMStudio
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{
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class SimulatedObjectSelectionWidget
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: public QWidget
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{
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Q_OBJECT // AUTOMOC
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MCORE_MEMORYOBJECTCATEGORY(SimulatedObjectSelectionWidget, MCore::MCORE_DEFAULT_ALIGNMENT, MEMCATEGORY_STANDARDPLUGINS_ANIMGRAPH)
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public:
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SimulatedObjectSelectionWidget(QWidget* parent);
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void Update(EMotionFX::Actor* actor, const AZStd::vector<AZStd::string>& selectedSimulatedObjectNames);
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QTreeWidget* GetTreeWidget() { return m_treeWidget; }
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AzQtComponents::FilteredSearchWidget* GetSearchWidget() { return m_searchWidget; }
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// This calls UpdateSelection() and then returns the member array containing the selected items
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AZStd::vector<AZStd::string>& GetSelectedSimulatedObjectNames();
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signals:
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void OnSelectionDone(const AZStd::vector<AZStd::string>& selectedItems);
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void OnDoubleClicked(const AZStd::string& item);
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public slots:
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void Update();
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void UpdateSelection();
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void ItemDoubleClicked(QTreeWidgetItem* item, int column);
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void OnTextFilterChanged(const QString& text);
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private:
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void AddSimulatedObjectToInterface(const EMotionFX::SimulatedObject* object);
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EMotionFX::Actor* m_actor = nullptr;
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QTreeWidget* m_treeWidget = nullptr;
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AzQtComponents::FilteredSearchWidget* m_searchWidget = nullptr;
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AZStd::string m_searchWidgetText;
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AZStd::vector<AZStd::string> m_selectedSimulatedObjectNames;
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AZStd::vector<AZStd::string> m_oldSelectedSimulatedObjectNames;
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};
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} // namespace EMStudio
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