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27 lines
812 B
Plaintext
27 lines
812 B
Plaintext
// {BEGIN_LICENSE}
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// {END_LICENSE}
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#pragma once
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// Please read README.md for an explanation on why scenesrg.srgi and viewsrg.srgi are
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// located in this folder (And how you can optionally customize your own scenesrg.srgi
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// and viewsrg.srgi in your game project).
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#include <Atom/Features/SrgSemantics.azsli>
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partial ShaderResourceGroup SceneSrg : SRG_PerScene
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{
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/* Intentionally Empty. Helps define the SrgSemantic for SceneSrg once.*/
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};
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#define AZ_COLLECTING_PARTIAL_SRGS
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#include <Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli>
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#undef AZ_COLLECTING_PARTIAL_SRGS
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