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o3de/Templates/DefaultProject/Template
Qing Tao d9cbc97ec0
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
ATOM-16273 Compiling SceneSRG before updating it can cause a gpu crash

Changes include:
1. Removed Scene::SetShaderResourceGroupCallback() function and clean up code which use this function.
2. Moved SceneTimeSrg.azsli to RPI's DefaultSceneSrg folder and setup the constants in RPI::Scene
3. Add AZ::Event for Scene's update srg event which features and update scene srg at proper place
4. UpdateTransformServcie FP to use PrepareSceneSrg event handler.
5. Clean up shaders and srgs used in project templates.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
..
Code Set enable gem variants feature (#3631) 4 years ago
Config Create config files automatically and UX style updates (#3514) 4 years ago
Platform Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Registry Create config files automatically and UX style updates (#3514) 4 years ago
Resources [LYN-4990] Fixed legacy launcher/mac/ios icons and removed some remaining unused Editor icons. 5 years ago
ShaderLib ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 4 years ago
.gitignore Updated new project template .gitignore files so that temporary level saves in _savebackup files will be ignored as untracked files. 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EngineFinder.cmake better handling of CMAKE_MODULE_PATH when passed to another project 4 years ago
autoexec.cfg Integrating latest 47acbe8 5 years ago
game.cfg Added a ${GemName}.Builders variant to Asset-Only Gems (#1324) 5 years ago
preview.png Replace project template previews with default project preview (#1622) 5 years ago
project.json O3de updates restricted download (#229) 5 years ago