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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SkyBox/PhysicalSkyComponentControl...

89 lines
3.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TransformBus.h>
#include <AtomLyIntegration/CommonFeatures/SkyBox/PhysicalSkyComponentConfig.h>
#include <AtomLyIntegration/CommonFeatures/SkyBox/PhysicalSkyBus.h>
#include <Atom/Feature/SkyBox/SkyBoxFogBus.h>
#include <Atom/Feature/SkyBox/SkyBoxFeatureProcessorInterface.h>
namespace AZ
{
namespace Render
{
class PhysicalSkyComponentController final
: public TransformNotificationBus::Handler
, public PhysicalSkyRequestBus::Handler
, public SkyBoxFogRequestBus::Handler
{
public:
friend class EditorPhysicalSkyComponent;
AZ_TYPE_INFO(AZ::Render::PhysicalSkyComponentController, "{C3EEB94D-AEB9-4727-9493-791F86924804}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
PhysicalSkyComponentController() = default;
PhysicalSkyComponentController(const PhysicalSkyComponentConfig& config);
void Activate(EntityId entityId);
void Deactivate();
void SetConfiguration(const PhysicalSkyComponentConfig& config);
const PhysicalSkyComponentConfig& GetConfiguration() const;
private:
AZ_DISABLE_COPY(PhysicalSkyComponentController);
// TransformNotificationBus::Handler overrides ...
void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
// PhysicalSkyRequestBus::Handler overrides ...
void SetTurbidity(int turbidity) override;
int GetTurbidity() override;
void SetSunRadiusFactor(float factor) override;
float GetSunRadiusFactor() override;
void SetSkyIntensity(float intensity, PhotometricUnit unit) override;
void SetSkyIntensity(float intensity) override;
float GetSkyIntensity(PhotometricUnit unit) override;
float GetSkyIntensity() override;
void SetSunIntensity(float intensity, PhotometricUnit unit) override;
void SetSunIntensity(float intensity) override;
float GetSunIntensity(PhotometricUnit unit) override;
float GetSunIntensity() override;
// SkyBoxFogRequestBus::Handler overrides ...
void SetEnabled(bool enable) override;
bool IsEnabled() const override;
void SetColor(const AZ::Color& color) override;
const AZ::Color& GetColor() const override;
void SetTopHeight(float topHeight) override;
float GetTopHeight() const override;
void SetBottomHeight(float bottomHeight) override;
float GetBottomHeight() const override;
//! Get Sun azimuth and altitude from entity transform, without scale
SunPosition GetSunTransform(const AZ::Transform& world);
TransformInterface* m_transformInterface = nullptr;
SkyBoxFeatureProcessorInterface* m_featureProcessorInterface = nullptr;
PhysicalSkyComponentConfig m_configuration;
EntityId m_entityId;
bool m_isActive = false;
// For light unit update on UI
PhotometricValue m_skyPhotometricValue;
PhotometricValue m_sunPhotometricValue;
};
}
}