/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include namespace AZ { namespace Render { class PhysicalSkyComponentController final : public TransformNotificationBus::Handler , public PhysicalSkyRequestBus::Handler , public SkyBoxFogRequestBus::Handler { public: friend class EditorPhysicalSkyComponent; AZ_TYPE_INFO(AZ::Render::PhysicalSkyComponentController, "{C3EEB94D-AEB9-4727-9493-791F86924804}"); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); PhysicalSkyComponentController() = default; PhysicalSkyComponentController(const PhysicalSkyComponentConfig& config); void Activate(EntityId entityId); void Deactivate(); void SetConfiguration(const PhysicalSkyComponentConfig& config); const PhysicalSkyComponentConfig& GetConfiguration() const; private: AZ_DISABLE_COPY(PhysicalSkyComponentController); // TransformNotificationBus::Handler overrides ... void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override; // PhysicalSkyRequestBus::Handler overrides ... void SetTurbidity(int turbidity) override; int GetTurbidity() override; void SetSunRadiusFactor(float factor) override; float GetSunRadiusFactor() override; void SetSkyIntensity(float intensity, PhotometricUnit unit) override; void SetSkyIntensity(float intensity) override; float GetSkyIntensity(PhotometricUnit unit) override; float GetSkyIntensity() override; void SetSunIntensity(float intensity, PhotometricUnit unit) override; void SetSunIntensity(float intensity) override; float GetSunIntensity(PhotometricUnit unit) override; float GetSunIntensity() override; // SkyBoxFogRequestBus::Handler overrides ... void SetEnabled(bool enable) override; bool IsEnabled() const override; void SetColor(const AZ::Color& color) override; const AZ::Color& GetColor() const override; void SetTopHeight(float topHeight) override; float GetTopHeight() const override; void SetBottomHeight(float bottomHeight) override; float GetBottomHeight() const override; //! Get Sun azimuth and altitude from entity transform, without scale SunPosition GetSunTransform(const AZ::Transform& world); TransformInterface* m_transformInterface = nullptr; SkyBoxFeatureProcessorInterface* m_featureProcessorInterface = nullptr; PhysicalSkyComponentConfig m_configuration; EntityId m_entityId; bool m_isActive = false; // For light unit update on UI PhotometricValue m_skyPhotometricValue; PhotometricValue m_sunPhotometricValue; }; } }