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44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Reflect/Shader/ShaderOutputContract.h>
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#include <AzCore/Utils/TypeHash.h>
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#include <AzCore/Serialization/SerializeContext.h>
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namespace AZ
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{
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namespace RPI
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{
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void ShaderOutputContract::Reflect(ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<ShaderOutputContract>()
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->Version(0)
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->Field("m_requiredColorAttachments", &ShaderOutputContract::m_requiredColorAttachments)
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;
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serializeContext->Class<ColorAttachmentInfo>()
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->Version(0)
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->Field("m_componentCount", &ColorAttachmentInfo::m_componentCount)
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;
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}
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}
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HashValue64 ShaderOutputContract::GetHash() const
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{
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HashValue64 hash = HashValue64{ 0 };
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for (const ColorAttachmentInfo& info : m_requiredColorAttachments)
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{
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hash = TypeHash64(info.m_componentCount, hash);
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}
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return hash;
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}
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} // namespace RPI
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} // namespace AZ
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