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o3de/Gems/Atom/RPI/Code/Source
Qing Tao d9cbc97ec0
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
ATOM-16273 Compiling SceneSRG before updating it can cause a gpu crash

Changes include:
1. Removed Scene::SetShaderResourceGroupCallback() function and clean up code which use this function.
2. Moved SceneTimeSrg.azsli to RPI's DefaultSceneSrg folder and setup the constants in RPI::Scene
3. Add AZ::Event for Scene's update srg event which features and update scene srg at proper place
4. UpdateTransformServcie FP to use PrepareSceneSrg event handler.
5. Clean up shaders and srgs used in project templates.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
..
Platform add shaderoptiongroup natvis (#3315) 4 years ago
RPI.Builders Merge pull request #3999 from aws-lumberyard-dev/Prefab/IncreaseReadFileSizeLimit 4 years ago
RPI.Edit Maximize read file size limit and set it to 1MiB for Atom use cases 4 years ago
RPI.Editor Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RPI.Private ATOM-16237 Using setting registry to RPI system settings (#3663) 4 years ago
RPI.Public ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 4 years ago
RPI.Reflect Remove extra/bad profile markers (#4031) 4 years ago