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41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Asset/AssetManager.h>
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#include <Atom/RPI.Reflect/Model/SkinMetaAssetCreator.h>
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namespace AZ
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{
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namespace RPI
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{
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void SkinMetaAssetCreator::Begin(const Data::AssetId& assetId)
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{
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BeginCommon(assetId);
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}
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void SkinMetaAssetCreator::SetJointNameToIndexMap(const AZStd::unordered_map<AZStd::string, AZ::u16>& jointNameToIndexMap)
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{
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if (ValidateIsReady())
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{
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m_asset->SetJointNameToIndexMap(jointNameToIndexMap);
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}
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}
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bool SkinMetaAssetCreator::End(Data::Asset<SkinMetaAsset>& result)
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{
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if (!ValidateIsReady())
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{
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return false;
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}
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m_asset->SetReady();
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return EndCommon(result);
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}
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} // namespace RPI
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} // namespace AZ
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