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68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/RTTI/ReflectContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Atom/RPI.Reflect/Model/SkinMetaAsset.h>
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namespace AZ
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{
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namespace RPI
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{
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void SkinMetaAsset::Reflect(ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<SkinMetaAsset>()
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->Version(1)
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->Field("jointIndexToNameMap", &SkinMetaAsset::m_jointNameToIndexMap)
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;
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}
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}
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AZ::Data::AssetId SkinMetaAsset::ConstructAssetId(const AZ::Data::AssetId& modelAssetId, const AZStd::string& modelAssetName)
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{
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if (modelAssetName.empty())
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{
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AZ_Error("SkinMetaAsset", false, "Cannot construct asset id for skin meta asset. Model asset name is empty.");
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return {};
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}
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// The sub id of any model related assets starts with the same prefix for first 8 bits and uses the name hash for the last 24 bits.
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uint32_t productSubId = SkinMetaAsset::s_assetIdPrefix | AZ::Crc32(modelAssetName) & 0xffffff;
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return {modelAssetId.m_guid, productSubId};
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}
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void SkinMetaAsset::SetReady()
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{
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m_status = Data::AssetData::AssetStatus::Ready;
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}
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void SkinMetaAsset::SetJointNameToIndexMap(const AZStd::unordered_map<AZStd::string, uint16_t>& jointNameToIndexMap)
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{
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m_jointNameToIndexMap = jointNameToIndexMap;
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}
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const AZStd::unordered_map<AZStd::string, uint16_t>& SkinMetaAsset::GetJointNameToIndexMap() const
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{
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return m_jointNameToIndexMap;
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}
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uint16_t SkinMetaAsset::GetJointIndexByName(const AZStd::string& jointName) const
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{
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const auto findIter = m_jointNameToIndexMap.find(jointName);
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if (findIter != m_jointNameToIndexMap.end())
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{
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return findIter->second;
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}
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return InvalidJointIndex;
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}
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} //namespace RPI
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} // namespace AZ
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