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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material
Esteban Papp f414cd3966 More fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
..
LuaMaterialFunctor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialAsset.cpp Add material property names to material assets, disable FBX dependency on materialtype files. (#3408) 4 years ago
MaterialAssetCreator.cpp Add material property names to material assets, disable FBX dependency on materialtype files. (#3408) 4 years ago
MaterialAssetCreatorCommon.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialDynamicMetadata.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialFunctor.cpp More fixes 4 years ago
MaterialPropertiesLayout.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialPropertyDescriptor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialPropertyValue.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialTypeAsset.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialTypeAssetCreator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ShaderCollection.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago