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31 lines
856 B
C++
31 lines
856 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Atom/RPI.Reflect/Asset/AssetReference.h>
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namespace AZ
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{
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namespace RPI
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{
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void AssetReference::Reflect(AZ::ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<AssetReference>()
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->Version(0)
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->Field("FilePath", &AssetReference::m_filePath)
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->Field("AssetId", &AssetReference::m_assetId)
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;
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}
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}
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} // namespace RPI
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} // namespace AZ
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