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d7627c05f64bddca17a8fa49d17dc4c0d733da5e
o3de
/
Gems
/
Multiplayer
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Code
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Source
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AutoGen
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onecent1101
d7627c05f6
Fix autogen template RewindableObject construction for linux platform
...
Signed-off-by: onecent1101 <
liug@amazon.com
>
2021-07-22 18:10:50 -07:00
..
AutoComponent_Common.jinja
Allow script canvas users to send RPCs via entityId
2021-06-03 08:31:38 -07:00
AutoComponent_Header.jinja
Fix autogen template RewindableObject construction for linux platform
2021-07-22 18:10:50 -07:00
AutoComponent_Source.jinja
Merge branch 'development' of
https://github.com/o3de/o3de
into MultiplayerWeapons
2021-07-20 14:13:24 -07:00
AutoComponentTypes_Header.jinja
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
AutoComponentTypes_Source.jinja
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
LocalPredictionPlayerInputComponent.AutoComponent.xml
Allowing network properties to generate event bindings while staying hidden from script by using a new ExposeToScript attribute. This was useful in hiding NetworkTransformComponent properties which needed event binding in order to update the normal transform, but remain hidden from scripters who should still be using the normal transform component
2021-06-15 21:22:45 -07:00
Multiplayer.AutoPackets.xml
Add handling for session provider ticket
2021-06-08 13:36:27 -07:00
MultiplayerEditor.AutoPackets.xml
SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate
2021-06-24 01:12:19 +01:00
NetworkTransformComponent.AutoComponent.xml
Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
2021-07-07 10:41:44 -07:00