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o3de/Gems/Multiplayer/Code
Gene Walters d6803d800b Externed cvars dont get registered with setreg (not sure why). Updating sv_defaultPlayer to grab the variable via console string lookup instead so the proper value is gathered
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
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Include/Multiplayer Re-merging latest dev after rebasing to fix DCO. Re-resolving conflicts 4 years ago
Source Externed cvars dont get registered with setreg (not sure why). Updating sv_defaultPlayer to grab the variable via console string lookup instead so the proper value is gathered 4 years ago
Tests NetBindComponent::SetOwningConnectionId is for a hierarchy based on its root's network entity 4 years ago
CMakeLists.txt Switch to use the new ComponentApplicationLifecycle system to listen for legacy systems to be ready 4 years ago
multiplayer_autogen_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
multiplayer_debug_files.cmake Hierarchy imgui debugger, first take 4 years ago
multiplayer_editor_shared_files.cmake Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas. 4 years ago
multiplayer_files.cmake LYN-7655 Fix Race Condition When Launching at Editor-Server (#4946) 4 years ago
multiplayer_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
multiplayer_tests_files.cmake Merge pull request #4425 from aws-lumberyard-dev/NetHierarchyInput 4 years ago
multiplayer_tools_files.cmake Merge branch 'development' into cmake/SPEC-7179 5 years ago
multiplayer_tools_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago