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o3de/Gems/SceneProcessing/Code/Source/Generation/Components
Aaron Ruiz Mora 45fbc86d2d
Fix cloth with MeshOptimization ON
- Reexport cloth assets with AssImp ON. These was necessary because AssImp collects a different name for the color streams than FbxSDK and therefore they needed to be reassigned in the cloth rule.
- Adding '_optimized' string to a global variable and using StringFunc RChop to remove it for a string.
5 years ago
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MeshOptimizer Fix cloth with MeshOptimization ON 5 years ago
TangentGenerator Integrating up through commit 90f050496 5 years ago