Files
o3de/editor.cfg
T
Artur K 80db67e90a Remove many unused variables and unused setting files (#4607)
* Remove many unused variables and unused setting files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a few more dead config vars

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix android test_ConfigureSettings_DefaultValues_SetsValues

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-10-12 17:06:15 -05:00

13 lines
615 B
INI

-- Settings stored here are only used in the Editor
-- Do not warn on Pak file access issues
sys_PakWarnOnPakAccessFailures=0
-- When editing terrain in the editor, the highest-detail octree nodes for any edited sector will be rendered until
-- the level is exported and saved, which can cause an artificial increase in the number of nodes that can get
-- queued for visibility checks. These numbers need to be set high enough to account for those increases.
-- Enable warnings when asset loads take longer than the given millisecond threshold
cl_assetLoadWarningEnable=true
cl_assetLoadWarningMsThreshold=100