You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/PhysX/Code/Source/Pipeline/HeightFieldAssetHandler.h

62 lines
2.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/Asset/AssetTypeInfoBus.h>
namespace PhysX
{
namespace Pipeline
{
struct HeightFieldAssetHeader
{
AZ::u32 m_assetVersion = 2;
AZ::u32 m_assetDataSize = 0;
};
/// Asset handler for loading and initializing PhysX HeightFieldAsset assets.
class HeightFieldAssetHandler
: public AZ::Data::AssetHandler
, private AZ::AssetTypeInfoBus::Handler
{
public:
static const char* s_assetFileExtension;
AZ_CLASS_ALLOCATOR(HeightFieldAssetHandler, AZ::SystemAllocator, 0);
HeightFieldAssetHandler();
~HeightFieldAssetHandler();
void Register();
void Unregister();
// AZ::Data::AssetHandler
AZ::Data::AssetPtr CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type) override;
AZ::Data::AssetHandler::LoadResult LoadAssetData(
const AZ::Data::Asset<AZ::Data::AssetData>& asset,
AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
const AZ::Data::AssetFilterCB& assetLoadFilterCB) override;
bool SaveAssetData(const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZ::IO::GenericStream* stream) override;
void DestroyAsset(AZ::Data::AssetPtr ptr) override;
void GetHandledAssetTypes(AZStd::vector<AZ::Data::AssetType>& assetTypes) override;
// AZ::AssetTypeInfoBus
AZ::Data::AssetType GetAssetType() const override;
void GetAssetTypeExtensions(AZStd::vector<AZStd::string>& extensions) override;
const char* GetAssetTypeDisplayName() const override;
const char* GetBrowserIcon() const override;
const char* GetGroup() const override;
AZ::Uuid GetComponentTypeId() const override;
};
} // namespace Pipeline
} // namespace PhysX