Files
o3de/Gems/Atom/Feature/Common/Assets/Shaders/PostProcessing/DepthOfFieldWriteFocusDepthFromGpu.shader
T
moudgils 577280cc11 Disable shaders for metal compilation until the issues are addressed properly (#6222)
* Disabling shaders for metal compilation until the issue is fixed properly.

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Adding a missed shader

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
2021-12-07 11:45:55 -08:00

17 lines
265 B
GLSL

{
"Source": "DepthOfFieldWriteFocusDepthFromGpu.azsl",
"ProgramSettings" :
{
"EntryPoints":
[
{
"name": "MainCS",
"type" : "Compute"
}
]
},
"DisabledRHIBackends": ["metal"]
}