577280cc11
* Disabling shaders for metal compilation until the issue is fixed properly. Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com> * Adding a missed shader Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
17 lines
265 B
GLSL
17 lines
265 B
GLSL
{
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"Source": "DepthOfFieldWriteFocusDepthFromGpu.azsl",
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"ProgramSettings" :
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{
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"EntryPoints":
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[
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{
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"name": "MainCS",
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"type" : "Compute"
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}
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]
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},
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"DisabledRHIBackends": ["metal"]
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}
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