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67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <Atom/RPI.Reflect/Shader/ShaderAssetVariant.h>
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#include <AzCore/Serialization/SerializeContext.h>
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namespace AZ
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{
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namespace RPI
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{
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void ShaderAssetVariant::Reflect(ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<ShaderAssetVariant>()
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->Version(2)
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->Field("shaderVariantId", &ShaderAssetVariant::m_shaderVariantId)
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->Field("functionIdsByStage", &ShaderAssetVariant::m_functionIdsByStage)
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->Field("inputContract", &ShaderAssetVariant::m_inputContract)
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->Field("outputContract", &ShaderAssetVariant::m_outputContract)
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->Field("renderStates", &ShaderAssetVariant::m_renderStates)
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->Field("hash", &ShaderAssetVariant::m_hash)
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;
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}
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}
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const ShaderVariantId& ShaderAssetVariant::GetId() const
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{
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return m_shaderVariantId;
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}
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RHI::ShaderStageFunctionId ShaderAssetVariant::GetShaderStageFunctionId(RHI::ShaderStage shaderStage) const
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{
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return m_functionIdsByStage[static_cast<size_t>(shaderStage)];
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}
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const ShaderInputContract& ShaderAssetVariant::GetInputContract() const
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{
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return m_inputContract;
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}
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const ShaderOutputContract& ShaderAssetVariant::GetOutputContract() const
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{
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return m_outputContract;
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}
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RHI::RenderStates ShaderAssetVariant::GetRenderStates() const
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{
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return m_renderStates;
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}
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HashValue64 ShaderAssetVariant::GetHash() const
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{
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return m_hash;
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}
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} // namespace RPI
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} // namespace AZ
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