1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
135 lines
3.7 KiB
C++
135 lines
3.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Editor/Undo/ScriptCanvasUndoManager.h>
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#include <AzCore/Serialization/ObjectStream.h>
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namespace ScriptCanvasEditor
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{
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static const int c_undoLimit = 100;
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// ScopedUndoBatch
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ScopedUndoBatch::ScopedUndoBatch(AZStd::string_view label)
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{
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UndoRequestBus::Broadcast(&UndoRequests::BeginUndoBatch, label);
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}
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ScopedUndoBatch::~ScopedUndoBatch()
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{
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UndoRequestBus::Broadcast(&UndoRequests::EndUndoBatch);
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}
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// SceneUndoState
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SceneUndoState::SceneUndoState(AzToolsFramework::UndoSystem::IUndoNotify* undoNotify)
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: m_undoStack(AZStd::make_unique<AzToolsFramework::UndoSystem::UndoStack>(c_undoLimit, undoNotify))
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, m_undoCache(AZStd::make_unique<UndoCache>())
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{
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}
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void SceneUndoState::BeginUndoBatch(AZStd::string_view label)
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{
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if (!m_currentUndoBatch)
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{
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m_currentUndoBatch = aznew AzToolsFramework::UndoSystem::BatchCommand(label, 0);
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}
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else
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{
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auto parentUndoBatch = m_currentUndoBatch;
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m_currentUndoBatch = aznew AzToolsFramework::UndoSystem::BatchCommand(label, 0);
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m_currentUndoBatch->SetParent(parentUndoBatch);
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}
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}
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void SceneUndoState::EndUndoBatch()
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{
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if (!m_currentUndoBatch)
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{
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return;
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}
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if (m_currentUndoBatch->GetParent())
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{
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// pop one up
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m_currentUndoBatch = m_currentUndoBatch->GetParent();
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}
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else
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{
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// we're at root
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if (m_currentUndoBatch->HasRealChildren() && m_undoStack)
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{
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m_undoStack->Post(m_currentUndoBatch);
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}
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else
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{
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delete m_currentUndoBatch;
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}
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m_currentUndoBatch = nullptr;
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}
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}
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SceneUndoState::~SceneUndoState()
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{
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delete m_currentUndoBatch;
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}
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// UndoCache
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void UndoCache::Clear()
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{
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m_dataMap.clear();
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}
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void UndoCache::PurgeCache(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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m_dataMap.erase(scriptCanvasId);
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}
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void UndoCache::PopulateCache(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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UpdateCache(scriptCanvasId);
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}
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void UndoCache::UpdateCache(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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// Lookup the graph item and perform a snapshot of all it's serialization elements
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UndoData undoData;
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UndoRequestBus::EventResult(undoData, scriptCanvasId, &UndoRequests::CreateUndoData);
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AZ::SerializeContext* serializeContext{};
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AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZStd::vector<AZ::u8>& newData = m_dataMap[scriptCanvasId];
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newData.clear();
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AZ::IO::ByteContainerStream<AZStd::vector<AZ::u8>> byteStream(&newData);
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AZ::ObjectStream* objStream = AZ::ObjectStream::Create(&byteStream, *serializeContext, AZ::DataStream::ST_BINARY);
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if (!objStream->WriteClass(&undoData))
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{
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AZ_Assert(false, "Unable to serialize Script Canvas scene and graph data for undo/redo");
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return;
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}
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objStream->Finalize();
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}
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const AZStd::vector<AZ::u8>& UndoCache::Retrieve(ScriptCanvas::ScriptCanvasId scriptCanvasId)
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{
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auto it = m_dataMap.find(scriptCanvasId);
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if (it == m_dataMap.end())
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{
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return m_emptyData;
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}
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return it->second;
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}
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}
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