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* Ported line-based and solid skeleton rendering to debug display. * Disabled depth testing for skeleton rendering so that we can see the skeleton through the solid mesh. * Remembering the previous render flags and setting them back afterwards. * Enabled depth testing for emfx debug, vertex & face normals, tangents and wireframe. We don't want to see them through the solid mesh to avoid visual clutter. Signed-off-by: Benjamin Jillich <jillich@amazon.com> |
4 years ago | |
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| .. | ||
| AtomBridge | 4 years ago | |
| AtomFont | 4 years ago | |
| AtomImGuiTools | 4 years ago | |
| AtomViewportDisplayIcons | 4 years ago | |
| AtomViewportDisplayInfo | 4 years ago | |
| CommonFeatures | 4 years ago | |
| EMotionFXAtom | 4 years ago | |
| ImguiAtom | 4 years ago | |
| TechnicalArt/DccScriptingInterface | 4 years ago | |
| CMakeLists.txt | 4 years ago | |
| gem.json | 4 years ago | |
| preview.png | 4 years ago | |