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o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/ShaderManagementConsoleAppl...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
#include <AtomToolsFramework/AssetBrowser/AtomToolsAssetBrowserInteractions.h>
#include <AtomToolsFramework/Document/AtomToolsDocumentApplication.h>
#include <AzToolsFramework/API/EditorWindowRequestBus.h>
#include <ShaderManagementConsoleRequestBus.h>
#include <Window/ShaderManagementConsoleWindow.h>
namespace ShaderManagementConsole
{
class ShaderManagementConsoleApplication
: public AtomToolsFramework::AtomToolsDocumentApplication
, private ShaderManagementConsoleRequestBus::Handler
, private AzToolsFramework::EditorWindowRequestBus::Handler
{
public:
AZ_TYPE_INFO(ShaderManagementConsole::ShaderManagementConsoleApplication, "{A31B1AEB-4DA3-49CD-884A-CC998FF7546F}");
using Base = AtomToolsFramework::AtomToolsDocumentApplication;
ShaderManagementConsoleApplication(int* argc, char*** argv);
~ShaderManagementConsoleApplication();
// AzFramework::Application overrides...
void Reflect(AZ::ReflectContext* context) override;
const char* GetCurrentConfigurationName() const override;
void StartCommon(AZ::Entity* systemEntity) override;
void Destroy() override;
// AtomToolsFramework::AtomToolsApplication overrides...
AZStd::vector<AZStd::string> GetCriticalAssetFilters() const override;
// AzToolsFramework::EditorWindowRequests::Bus::Handler
QWidget* GetAppMainWindow() override;
// ShaderManagementConsoleRequestBus::Handler overrides...
AZ::Data::AssetInfo GetSourceAssetInfo(const AZStd::string& sourceAssetFileName) override;
AZStd::vector<AZ::Data::AssetId> FindMaterialAssetsUsingShader(const AZStd::string& shaderFilePath) override;
AZStd::vector<AZ::RPI::ShaderCollection::Item> GetMaterialInstanceShaderItems(const AZ::Data::AssetId& assetId) override;
private:
AZStd::unique_ptr<ShaderManagementConsoleWindow> m_window;
AZStd::unique_ptr<AtomToolsFramework::AtomToolsAssetBrowserInteractions> m_assetBrowserInteractions;
};
} // namespace ShaderManagementConsole