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50 lines
2.1 KiB
C++
50 lines
2.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "OffsetPosition.h"
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#include <AzCore/Math/Transform.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Math/Quaternion.h>
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namespace Camera
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{
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void OffsetPosition::Reflect(AZ::ReflectContext* reflection)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
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if (serializeContext)
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{
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serializeContext->Class<OffsetPosition>()
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->Version(1)
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->Field("Positional Offset", &OffsetPosition::m_positionalOffset)
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->Field("Offset Is Relative", &OffsetPosition::m_isRelativeOffset);
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AZ::EditContext* editContext = serializeContext->GetEditContext();
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if (editContext)
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{
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editContext->Class<OffsetPosition>("OffsetPosition", "Offset the acquired position of the camera's current target")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->DataElement(0, &OffsetPosition::m_positionalOffset, "Positional Offset", "The vector offset from the current position")
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->DataElement(0, &OffsetPosition::m_isRelativeOffset, "Offset Is Relative", "Uses world coordinates for the offset when false and local coordinates when true");
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}
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}
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}
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void OffsetPosition::AdjustLookAtTarget([[maybe_unused]] float deltaTime, [[maybe_unused]] const AZ::Transform& targetTransform, AZ::Transform& outLookAtTargetTransform)
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{
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if (m_isRelativeOffset)
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{
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outLookAtTargetTransform.SetTranslation(outLookAtTargetTransform.GetTranslation() + outLookAtTargetTransform.GetRotation().TransformVector(m_positionalOffset));
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}
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else
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{
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outLookAtTargetTransform.SetTranslation(outLookAtTargetTransform.GetTranslation() + m_positionalOffset);
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}
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}
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} // namespace Camera
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