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o3de/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh
Yuriy Toporovskyy bf38f07480 Allow buffer to take any size, including 0
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
..
SkinnedMeshComputePass.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshComputePass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshDispatchItem.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshDispatchItem.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshFeatureProcessor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshFeatureProcessor.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshInputBuffers.cpp Moved the material slot list from ModelLodAsset to ModelAsset, so all the slots live in one main list. This removes data duplication between LODs and cleans up the code a bit. 4 years ago
SkinnedMeshInstance.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshOutputStreamManager.cpp Allow buffer to take any size, including 0 4 years ago
SkinnedMeshOutputStreamManager.h Don't const_cast, instead remove const qualifier from function 4 years ago
SkinnedMeshRenderProxy.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshRenderProxy.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshShaderOptionsCache.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshShaderOptionsCache.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshStatsCollector.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshStatsCollector.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshSystemComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshVertexStreamProperties.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMeshVertexStreamProperties.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago