This website requires JavaScript.
Explore
Help
Sign In
birkeh
/
o3de
Watch
1
Star
0
Fork
0
You've already forked o3de
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
be71aec4e3e65722690a308713e663d830d4aa5d
o3de
/
Gems
/
Multiplayer
/
Code
/
Source
/
Editor
T
History
pereslav
bffb7d1b28
Simplified the change to rely on sv_port cvar
2021-06-03 01:20:22 +01:00
..
MultiplayerEditorConnection.cpp
Simplified the change to rely on sv_port cvar
2021-06-03 01:20:22 +01:00
MultiplayerEditorConnection.h
Simplified the change to rely on sv_port cvar
2021-06-03 01:20:22 +01:00
MultiplayerEditorGem.cpp
Address string/mem feedback plus some misc cleanup
2021-05-17 18:46:21 -07:00
MultiplayerEditorGem.h
Streamline MP Ctrl+G logic via MultiplayerEditorConnection
2021-05-13 15:31:37 -07:00
MultiplayerEditorSystemComponent.cpp
Fixed ctrl+g port number. Enabled server spawn for levels with no network entities since we can spawn net entities from the scripts
2021-06-03 01:04:01 +01:00
MultiplayerEditorSystemComponent.h
Address string/mem feedback plus some misc cleanup
2021-05-17 18:46:21 -07:00