1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
145 lines
5.2 KiB
C++
145 lines
5.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/UserSettings/UserSettingsComponent.h>
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#include <AzFramework/IO/LocalFileIO.h>
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#include <AzTest/GemTestEnvironment.h>
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#include <AzToolsFramework/Application/ToolsApplication.h>
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#include <ComponentDescriptors.h>
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#include <EditorComponentDescriptors.h>
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#include <QApplication>
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#include <SystemComponent.h>
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#include <TestColliderComponent.h>
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#include <Editor/Source/Components/EditorSystemComponent.h>
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#include <Configuration/PhysXSettingsRegistryManager.h>
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#include <System/PhysXSystem.h>
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#include <System/PhysXCookingParams.h>
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#include <Tests/PhysXTestCommon.h>
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#include <UnitTest/ToolsTestApplication.h>
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namespace Physics
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{
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class PhysXEditorTestToolsApplication
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: public UnitTest::ToolsTestApplication
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{
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public:
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PhysXEditorTestToolsApplication(AZStd::string appName)
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: UnitTest::ToolsTestApplication(AZStd::move(appName))
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{
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}
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bool IsPrefabSystemEnabled() const override
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{
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// Some physx tests fail if prefabs are enabled for the application,
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// for now, make them use slices
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return false;
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}
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};
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class PhysXEditorTestEnvironment
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: public AZ::Test::GemTestEnvironment
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{
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/// Allows derived environments to override to set up which gems, components etc the environment should load.
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void AddGemsAndComponents() override
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{
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AddDynamicModulePaths({ "LmbrCentral.Editor" });
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const auto& physxDescriptors = PhysX::GetDescriptors();
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const auto& physxEditorDescriptors = PhysX::GetEditorDescriptors();
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AZStd::vector<AZ::ComponentDescriptor*> descriptors(physxDescriptors.begin(), physxDescriptors.end());
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descriptors.insert(descriptors.end(), physxEditorDescriptors.begin(), physxEditorDescriptors.end());
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descriptors.emplace_back( UnitTest::TestColliderComponentMode::CreateDescriptor());
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AddComponentDescriptors(descriptors);
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AddRequiredComponents({ PhysX::SystemComponent::TYPEINFO_Uuid(), PhysX::EditorSystemComponent::TYPEINFO_Uuid() });
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}
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/// Allows derived environments to override to perform additional steps prior to creating the application.
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void PreCreateApplication() override
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{
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m_fileIo = AZStd::make_unique<AZ::IO::LocalFileIO>();
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AZ::IO::FileIOBase::SetInstance(m_fileIo.get());
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char testDir[AZ_MAX_PATH_LEN];
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m_fileIo->ConvertToAbsolutePath("../Gems/PhysX/Code/Tests", testDir, AZ_MAX_PATH_LEN);
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m_fileIo->SetAlias("@test@", testDir);
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//Test_PhysXSettingsRegistryManager will not do any file saving
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m_physXSystem = AZStd::make_unique<PhysX::PhysXSystem>(new PhysX::TestUtils::Test_PhysXSettingsRegistryManager(), PhysX::PxCooking::GetEditTimeCookingParams());
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}
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/// Allows derived environments to override to perform additional steps after creating the application.
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void PostCreateApplication() override
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{
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// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// in the unit tests.
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AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
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}
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/// Allows derived environments to override to perform additional steps prior to destroying the application.
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void PreDestroyApplication() override
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{
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// Clear out any queued OnAssetError/OnAssetReady messages
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AZ::Data::AssetManager::Instance().DispatchEvents();
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m_physXSystem->Shutdown();
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m_physXSystem.reset();
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}
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/// Allows derived environments to override to perform additional steps after destroying the application.
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void PostDestroyApplication() override
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{
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m_fileIo.reset();
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}
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AZ::ComponentApplication* CreateApplicationInstance() override
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{
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return aznew PhysXEditorTestToolsApplication("PhysXEditor");
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}
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AZStd::unique_ptr<AZ::IO::LocalFileIO> m_fileIo;
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AZStd::unique_ptr<PhysX::PhysXSystem> m_physXSystem = nullptr;
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};
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class PhysXEditorTest
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: public ::testing::Test
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{
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protected:
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void SetUp() override
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{
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}
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void TearDown() override
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{
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}
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};
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TEST_F(PhysXEditorTest, EditorDummyTest_NoState_TrivialPass)
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{
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EXPECT_TRUE(true);
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}
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} // namespace Physics
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AZTEST_EXPORT int AZ_UNIT_TEST_HOOK_NAME(int argc, char** argv)
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{
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::testing::InitGoogleMock(&argc, argv);
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QApplication app(argc, argv);
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AZ::Test::ApplyGlobalParameters(&argc, argv);
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AZ::Test::printUnusedParametersWarning(argc, argv);
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AZ::Test::addTestEnvironments({ new Physics::PhysXEditorTestEnvironment });
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int result = RUN_ALL_TESTS();
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return result;
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}
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IMPLEMENT_TEST_EXECUTABLE_MAIN();
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