1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
105 lines
4.1 KiB
C++
105 lines
4.1 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <PxPhysicsAPI.h>
|
|
|
|
#include <AzCore/Component/Component.h>
|
|
#include <AzCore/Component/EntityBus.h>
|
|
#include <AzCore/Component/EntityId.h>
|
|
#include <AzCore/Component/TransformBus.h>
|
|
#include <AzFramework/Physics/Common/PhysicsTypes.h>
|
|
|
|
#include <PhysX/Joint/Configuration/PhysXJointConfiguration.h>
|
|
|
|
namespace AzPhysics
|
|
{
|
|
struct SimulatedBody;
|
|
}
|
|
|
|
namespace PhysX
|
|
{
|
|
class JointComponentConfiguration
|
|
{
|
|
public:
|
|
AZ_CLASS_ALLOCATOR(JointComponentConfiguration, AZ::SystemAllocator, 0);
|
|
AZ_TYPE_INFO(JointComponentConfiguration, "{1454F33F-AA6E-424B-A70C-9E463FBDEA19}");
|
|
static void Reflect(AZ::ReflectContext* context);
|
|
|
|
JointComponentConfiguration() = default;
|
|
JointComponentConfiguration(
|
|
AZ::Transform localTransformFromFollower,
|
|
AZ::EntityId leadEntity,
|
|
AZ::EntityId followerEntity);
|
|
|
|
AZ::EntityId m_leadEntity; ///< EntityID for entity containing body that is lead to this joint constraint.
|
|
AZ::EntityId m_followerEntity; ///< EntityID for entity containing body that is follower to this joint constraint.
|
|
AZ::Transform m_localTransformFromFollower; ///< Joint's location and orientation in the frame (coordinate system) of the follower entity.
|
|
};
|
|
|
|
/// Base class for game-time generic joint components.
|
|
class JointComponent: public AZ::Component
|
|
, protected AZ::EntityBus::Handler
|
|
{
|
|
public:
|
|
AZ_COMPONENT(JointComponent, "{B01FD1D2-1D91-438D-874A-BF5EB7E919A8}");
|
|
static void Reflect(AZ::ReflectContext* context);
|
|
|
|
JointComponent() = default;
|
|
JointComponent(
|
|
const JointComponentConfiguration& configuration,
|
|
const JointGenericProperties& genericProperties);
|
|
JointComponent(
|
|
const JointComponentConfiguration& configuration,
|
|
const JointGenericProperties& genericProperties,
|
|
const JointLimitProperties& limitProperties);
|
|
|
|
protected:
|
|
/// Struct to provide subclasses with native pointers during joint initialization.
|
|
/// See use of GetLeadFollowerInfo().
|
|
struct LeadFollowerInfo
|
|
{
|
|
physx::PxRigidActor* m_leadActor = nullptr;
|
|
physx::PxRigidActor* m_followerActor = nullptr;
|
|
AZ::Transform m_leadLocal = AZ::Transform::CreateIdentity();
|
|
AZ::Transform m_followerLocal = AZ::Transform::CreateIdentity();
|
|
AzPhysics::SimulatedBody* m_leadBody = nullptr;
|
|
AzPhysics::SimulatedBody* m_followerBody = nullptr;
|
|
};
|
|
|
|
// AZ::Component
|
|
void Activate() override;
|
|
void Deactivate() override;
|
|
|
|
// AZ::EntityBus
|
|
void OnEntityActivated(const AZ::EntityId&) override;
|
|
|
|
/// Invoked in JointComponent::OnEntityActivated for specific joint types to instantiate native joint pointer.
|
|
virtual void InitNativeJoint() {};
|
|
|
|
AZ::Transform GetJointLocalPose(const physx::PxRigidActor* actor, const AZ::Transform& jointPose);
|
|
|
|
AZ::Transform GetJointTransform(AZ::EntityId entityId,
|
|
const JointComponentConfiguration& jointConfig);
|
|
|
|
/// Used on initialization by sub-classes to get native pointers from entity IDs.
|
|
/// This allows sub-classes to instantiate specific native types. This base class does not need knowledge of any specific joint type.
|
|
void ObtainLeadFollowerInfo(LeadFollowerInfo& leadFollowerInfo);
|
|
|
|
/// Issues warnings for invalid scenarios when initializing a joint from entity IDs.
|
|
void WarnInvalidJointSetup(AZ::EntityId entityId, const AZStd::string& message);
|
|
|
|
|
|
JointComponentConfiguration m_configuration;
|
|
JointGenericProperties m_genericProperties;
|
|
JointLimitProperties m_limits;
|
|
AzPhysics::JointHandle m_jointHandle = AzPhysics::InvalidJointHandle;
|
|
AzPhysics::SceneHandle m_jointSceneOwner = AzPhysics::InvalidSceneHandle;
|
|
};
|
|
} // namespace PhysX
|