Files
o3de/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_VScode.bat
T
Jonny Galloway b779f358d0 Refactor DCCsi to work better with O3DE changes (#4226)
* moving files in refactor/re-org

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* dev env refactor/re-org

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* moving/re-org so we can deprate the SDK nomiclature

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* moving/re-org so we can deprate the SDK nomiclature

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Refactoring env so I can replace SDK with Tools folder

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* re-org and prune, from SKD to Tools

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Removing old .bat files from SDK

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* updated how to retreive PYTHONHOME

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Can't use/set PYTHONHOME with DCC Tools

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* small refactor

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* repaired a missed typo (causes error)

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Added missing EntityId.h include to FocusModeInterface.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* refactor additional LY to O3DE tags

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Some design scaffold file stubs

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* stubbing in scaffold file pattern

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Removal of corrupted prefabs

Signed-off-by: Benjamin Black <benblac@amazon.com>

* refactored config_utils to maintain py2.7 support for maya 2020

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* refactored config_utils to maintain py2.7 support for maya 2020

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* pruning and cleanup

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* .env is for local dev overrides

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* .env is for local dev overrides

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* clean up init and logging patterns

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Core refactoring, config.py functional standalone

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* cleaned up some bad logging, fixed up boostrap

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fixed validation errors

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fix logging issue, tiddy up

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* tiddy up maya for .bat bootstraping and launch

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* name stub, fix validation

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Co-authored-by: Benjamin Black <benblac@amazon.com>
2021-10-21 17:03:49 -07:00

105 lines
2.8 KiB
Batchfile

@echo off
REM
REM Copyright (c) Contributors to the Open 3D Engine Project.
REM For complete copyright and license terms please see the LICENSE at the root of this distribution.
REM
REM SPDX-License-Identifier: Apache-2.0 OR MIT
REM
REM
:: Launches VScode and the DccScriptingInterface Project Files
:: Set up window
TITLE O3DE DCC Scripting Interface VScode
:: Use obvious color to prevent confusion (Grey with Yellow Text)
COLOR 8E
echo.
echo _____________________________________________________________________
echo.
echo ~ Setting up O3DE DCCsi VScode Dev Env...
echo _____________________________________________________________________
echo.
:: Store current dir
%~d0
cd %~dp0
PUSHD %~dp0
:: Constant Vars (Global)
:: global debug (propogates)
IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=True)
echo DCCSI_GDEBUG = %DCCSI_GDEBUG%
:: initiates debugger connection
IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=True)
echo DCCSI_DEV_MODE = %DCCSI_DEV_MODE%
:: sets debugger, options: WING, PYCHARM
IF "%DCCSI_GDEBUGGER%"=="" (set DCCSI_GDEBUGGER=WING)
echo DCCSI_GDEBUGGER = %DCCSI_GDEBUGGER%
:: Default level logger will handle
:: CRITICAL:50
:: ERROR:40
:: WARNING:30
:: INFO:20
:: DEBUG:10
:: NOTSET:0
IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=10)
echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL%
:: Initialize envCALL %~dp0\Env_Core.bat
CALL %~dp0\Env_Python.bat
CALL %~dp0\Env_Qt.bat
CALL %~dp0\Env_Maya.bat
CALL %~dp0\Env_Substance.bat
CALL %~dp0\Env_VScode.bat
echo.
echo _____________________________________________________________________
echo.
echo ~ Launching DCCsi Project in VScode
echo _____________________________________________________________________
echo.
echo O3DE_DEV = %O3DE_DEV%
:: shared location for default O3DE python location
set O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python
echo O3DE_PYTHON_INSTALL = %O3DE_PYTHON_INSTALL%
:: Wing and other IDEs probably prefer access directly to the python.exe
set DCCSI_PY_IDE = %O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python
echo DCCSI_PY_IDE = %DCCSI_PY_IDE%
:: ide and debugger plug
set DCCSI_PY_BASE=%DCCSI_PY_IDE%\python.exe
echo DCCSI_PY_BASE = %DCCSI_PY_BASE%
:: ide and debugger plug
set DCCSI_PY_DEFAULT=%DCCSI_PY_BASE%
echo DCCSI_PY_DEFAULT = %DCCSI_PY_DEFAULT%
:: if the user has set up a custom env call it
IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat
echo.
REM "C:\Program Files\Microsoft VS Code\Code.exe"
IF EXIST "%ProgramFiles%\Microsoft VS Code\Code.exe" (
start "" "%ProgramFiles%\Microsoft VS Code\Code.exe" "%VSCODE_WRKSPC%"
) ELSE (
Where Code.exe 2> NUL
IF ERRORLEVEL 1 (
echo Code.exe could not be found
pause
) ELSE (
start "" code.exe "%VSCODE_WRKSPC%"
)
)
:: Return to starting directory
POPD
:END_OF_FILE