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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/SkinMetaAssetCreator.cpp

45 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Asset/AssetManager.h>
#include <Atom/RPI.Reflect/Model/SkinMetaAssetCreator.h>
namespace AZ
{
namespace RPI
{
void SkinMetaAssetCreator::Begin(const Data::AssetId& assetId)
{
BeginCommon(assetId);
}
void SkinMetaAssetCreator::SetJointNameToIndexMap(const AZStd::unordered_map<AZStd::string, AZ::u16>& jointNameToIndexMap)
{
if (ValidateIsReady())
{
m_asset->SetJointNameToIndexMap(jointNameToIndexMap);
}
}
bool SkinMetaAssetCreator::End(Data::Asset<SkinMetaAsset>& result)
{
if (!ValidateIsReady())
{
return false;
}
m_asset->SetReady();
return EndCommon(result);
}
} // namespace RPI
} // namespace AZ